Re: [PATCH] drm: msm: Fix add_gpu_components

From: Rob Clark
Date: Wed Jun 26 2019 - 18:15:30 EST


On Wed, Jun 26, 2019 at 11:00 AM Jeffrey Hugo <jeffrey.l.hugo@xxxxxxxxx> wrote:
>
> add_gpu_components() adds found GPU nodes from the DT to the match list,
> regardless of the status of the nodes. This is a problem, because if the
> nodes are disabled, they should not be on the match list because they will
> not be matched. This prevents display from initing if a GPU node is
> defined, but it's status is disabled.
>
> Fix this by checking the node's status before adding it to the match list.

hmm, I guess a case I had certainly never tested ;-)

I wonder if it really makes sense for gpu to ever be disabled (since
it isn't depending on external non-SoC-specific wiring up of things..
but I guess that might still be useful for bring-up.. either way,

Reviewed-by: Rob Clark <robdclark@xxxxxxxxx>

Sean, want to pick this up in drm-misc-fixes?

BR,
-R

>
> Fixes: dc3ea265b856 ("drm/msm: Drop the gpu binding")
> Signed-off-by: Jeffrey Hugo <jeffrey.l.hugo@xxxxxxxxx>
> ---
> drivers/gpu/drm/msm/msm_drv.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/msm/msm_drv.c b/drivers/gpu/drm/msm/msm_drv.c
> index ab64ab470de7..4aeb84f1d874 100644
> --- a/drivers/gpu/drm/msm/msm_drv.c
> +++ b/drivers/gpu/drm/msm/msm_drv.c
> @@ -1279,7 +1279,8 @@ static int add_gpu_components(struct device *dev,
> if (!np)
> return 0;
>
> - drm_of_component_match_add(dev, matchptr, compare_of, np);
> + if (of_device_is_available(np))
> + drm_of_component_match_add(dev, matchptr, compare_of, np);
>
> of_node_put(np);
>
> --
> 2.17.1
>