Re: [PATCH] drm/amd/display: Use msleep instead of udelay for 8ms wait

From: Lucas Stach
Date: Tue Jun 25 2019 - 10:12:22 EST


Hi Harry,

Am Dienstag, den 25.06.2019, 10:00 -0400 schrieb Harry Wentland:
> arm32's udelay only allows values up to 2000 microseconds. msleep
> does the trick for us here as there is no problem if this isn't
> microsecond accurate and takes a tad longer.

A "tad" longer in this case means likely double the intended wait.
Please see "SLEEPING FOR ~USECS OR SMALL MSECS ( 10us - 20ms)" in
Documentation/timers/timers-howto.txt.

The sleep here should use usleep_range. In general the DC code seems to
use quite a lot of the udelay busy waits. I doubt that many of those
occurrences are in atomic context, so could easily use a sleeping wait.

Digging further this seems to apply across amdgpu, not only DC.

Regards,
Lucas

> Signed-off-by: Harry Wentland <harry.wentland@xxxxxxx>
> ---
> Âdrivers/gpu/drm/amd/display/dc/core/dc_link.c | 2 +-
> Â1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/amd/display/dc/core/dc_link.c
> b/drivers/gpu/drm/amd/display/dc/core/dc_link.c
> index 4c31930f1cdf..f5d02f89b3f9 100644
> --- a/drivers/gpu/drm/amd/display/dc/core/dc_link.c
> +++ b/drivers/gpu/drm/amd/display/dc/core/dc_link.c
> @@ -548,7 +548,7 @@ static void
> read_edp_current_link_settings_on_detect(struct dc_link *link)
> Â break;
> Â }
> Â
> - udelay(8000);
> + msleep(8);
> Â }
> Â
> Â ASSERT(status == DC_OK);