Re: [PATCH v2 1/8] vsock/virtio: limit the memory used per-socket

From: Jason Wang
Date: Tue May 14 2019 - 22:50:50 EST



On 2019/5/15 äå12:35, Stefano Garzarella wrote:
On Tue, May 14, 2019 at 11:25:34AM +0800, Jason Wang wrote:
On 2019/5/14 äå1:23, Stefano Garzarella wrote:
On Mon, May 13, 2019 at 05:58:53PM +0800, Jason Wang wrote:
On 2019/5/10 äå8:58, Stefano Garzarella wrote:
Since virtio-vsock was introduced, the buffers filled by the host
and pushed to the guest using the vring, are directly queued in
a per-socket list avoiding to copy it.
These buffers are preallocated by the guest with a fixed
size (4 KB).

The maximum amount of memory used by each socket should be
controlled by the credit mechanism.
The default credit available per-socket is 256 KB, but if we use
only 1 byte per packet, the guest can queue up to 262144 of 4 KB
buffers, using up to 1 GB of memory per-socket. In addition, the
guest will continue to fill the vring with new 4 KB free buffers
to avoid starvation of her sockets.

This patch solves this issue copying the payload in a new buffer.
Then it is queued in the per-socket list, and the 4KB buffer used
by the host is freed.

In this way, the memory used by each socket respects the credit
available, and we still avoid starvation, paying the cost of an
extra memory copy. When the buffer is completely full we do a
"zero-copy", moving the buffer directly in the per-socket list.
I wonder in the long run we should use generic socket accouting mechanism
provided by kernel (e.g socket, skb, sndbuf, recvbug, truesize) instead of
vsock specific thing to avoid duplicating efforts.
I agree, the idea is to switch to sk_buff but this should require an huge
change. If we will use the virtio-net datapath, it will become simpler.

Yes, unix domain socket is one example that uses general skb and socket
structure. And we probably need some kind of socket pair on host. Using
socket can also simplify the unification with vhost-net which depends on the
socket proto_ops to work. I admit it's a huge change probably, we can do it
gradually.

Yes, I also prefer to do this change gradually :)

Signed-off-by: Stefano Garzarella <sgarzare@xxxxxxxxxx>
---
drivers/vhost/vsock.c | 2 +
include/linux/virtio_vsock.h | 8 +++
net/vmw_vsock/virtio_transport.c | 1 +
net/vmw_vsock/virtio_transport_common.c | 95 ++++++++++++++++++-------
4 files changed, 81 insertions(+), 25 deletions(-)

diff --git a/drivers/vhost/vsock.c b/drivers/vhost/vsock.c
index bb5fc0e9fbc2..7964e2daee09 100644
--- a/drivers/vhost/vsock.c
+++ b/drivers/vhost/vsock.c
@@ -320,6 +320,8 @@ vhost_vsock_alloc_pkt(struct vhost_virtqueue *vq,
return NULL;
}
+ pkt->buf_len = pkt->len;
+
nbytes = copy_from_iter(pkt->buf, pkt->len, &iov_iter);
if (nbytes != pkt->len) {
vq_err(vq, "Expected %u byte payload, got %zu bytes\n",
diff --git a/include/linux/virtio_vsock.h b/include/linux/virtio_vsock.h
index e223e2632edd..345f04ee9193 100644
--- a/include/linux/virtio_vsock.h
+++ b/include/linux/virtio_vsock.h
@@ -54,9 +54,17 @@ struct virtio_vsock_pkt {
void *buf;
u32 len;
u32 off;
+ u32 buf_len;
bool reply;
};
+struct virtio_vsock_buf {
+ struct list_head list;
+ void *addr;
+ u32 len;
+ u32 off;
+};
+
struct virtio_vsock_pkt_info {
u32 remote_cid, remote_port;
struct vsock_sock *vsk;
diff --git a/net/vmw_vsock/virtio_transport.c b/net/vmw_vsock/virtio_transport.c
index 15eb5d3d4750..af1d2ce12f54 100644
--- a/net/vmw_vsock/virtio_transport.c
+++ b/net/vmw_vsock/virtio_transport.c
@@ -280,6 +280,7 @@ static void virtio_vsock_rx_fill(struct virtio_vsock *vsock)
break;
}
+ pkt->buf_len = buf_len;
pkt->len = buf_len;
sg_init_one(&hdr, &pkt->hdr, sizeof(pkt->hdr));
diff --git a/net/vmw_vsock/virtio_transport_common.c b/net/vmw_vsock/virtio_transport_common.c
index 602715fc9a75..0248d6808755 100644
--- a/net/vmw_vsock/virtio_transport_common.c
+++ b/net/vmw_vsock/virtio_transport_common.c
@@ -65,6 +65,9 @@ virtio_transport_alloc_pkt(struct virtio_vsock_pkt_info *info,
pkt->buf = kmalloc(len, GFP_KERNEL);
if (!pkt->buf)
goto out_pkt;
+
+ pkt->buf_len = len;
+
err = memcpy_from_msg(pkt->buf, info->msg, len);
if (err)
goto out;
@@ -86,6 +89,46 @@ virtio_transport_alloc_pkt(struct virtio_vsock_pkt_info *info,
return NULL;
}
+static struct virtio_vsock_buf *
+virtio_transport_alloc_buf(struct virtio_vsock_pkt *pkt, bool zero_copy)
+{
+ struct virtio_vsock_buf *buf;
+
+ if (pkt->len == 0)
+ return NULL;
+
+ buf = kzalloc(sizeof(*buf), GFP_KERNEL);
+ if (!buf)
+ return NULL;
+
+ /* If the buffer in the virtio_vsock_pkt is full, we can move it to
+ * the new virtio_vsock_buf avoiding the copy, because we are sure that
+ * we are not use more memory than that counted by the credit mechanism.
+ */
+ if (zero_copy && pkt->len == pkt->buf_len) {
+ buf->addr = pkt->buf;
+ pkt->buf = NULL;
+ } else {
Is the copy still needed if we're just few bytes less? We meet similar issue
for virito-net, and virtio-net solve this by always copy first 128bytes for
big packets.

See receive_big()
I'm seeing, It is more sophisticated.
IIUC, virtio-net allocates a sk_buff with 128 bytes of buffer, then copies the
first 128 bytes, then adds the buffer used to receive the packet as a frag to
the skb.

Yes and the point is if the packet is smaller than 128 bytes the pages will
be recycled.


So it's avoid the overhead of allocation of a large buffer. I got it.

Just a curiosity, why the threshold is 128 bytes?


From its name (GOOD_COPY_LEN), I think it just a value that won't lose much performance, e.g the size two cachelines.

Thanks



Do you suggest to implement something similar, or for now we can use my
approach and if we will merge the datapath we can reuse the virtio-net
approach?

I think we need a better threshold. If I understand the patch correctly, we
will do copy unless the packet is 64K when guest is doing receiving. 1 byte
packet is indeed a problem, but we need to solve it without losing too much
performance.
It is correct. I'll try to figure out a better threshold and the usage of
order 0 page.

Thanks again for your advices,
Stefano