[PATCH] kobject: Improve docs for kobject_add/del

From: Tobin C. Harding
Date: Sat Apr 27 2019 - 20:49:06 EST


There is currently some confusion on how to wind back
kobject_init_and_add() during the error paths in code that uses this
function.

Add documentation to kobject_add() and kobject_del() to help clarify the
usage.

Signed-off-by: Tobin C. Harding <tobin@xxxxxxxxxx>
---

The assumption is that this is the correct usage, and that's what I've
tried to document. Is this correct?

void fn(void)
{
int ret;

ret = kobject_init_and_add(kobj, ktype, NULL, "foo");
if (ret) {
kobject_put(kobj);
return -1;
}

ret = some_init_fn();
if (ret)
goto err;

ret = some_other_init_fn();
if (ret)
goto other_err;

kobject_uevent(kobj, KOBJ_ADD);
return 0;

other_err:
other_clean_up_fn();
err:
kobject_del(kobj);
return ret;
}

thanks,
Tobin.

lib/kobject.c | 17 ++++++++++++-----
1 file changed, 12 insertions(+), 5 deletions(-)

diff --git a/lib/kobject.c b/lib/kobject.c
index aa89edcd2b63..b2670671977b 100644
--- a/lib/kobject.c
+++ b/lib/kobject.c
@@ -397,15 +397,19 @@ static __printf(3, 0) int kobject_add_varg(struct kobject *kobj,
* is assigned to the kobject, then the kobject will be located in the
* root of the sysfs tree.
*
- * If this function returns an error, kobject_put() must be called to
- * properly clean up the memory associated with the object.
- * Under no instance should the kobject that is passed to this function
- * be directly freed with a call to kfree(), that can leak memory.
- *
* Note, no "add" uevent will be created with this call, the caller should set
* up all of the necessary sysfs files for the object and then call
* kobject_uevent() with the UEVENT_ADD parameter to ensure that
* userspace is properly notified of this kobject's creation.
+ *
+ * Return: If this function returns an error, kobject_put() must be
+ * called to properly clean up the memory associated with the
+ * object. Under no instance should the kobject that is passed
+ * to this function be directly freed with a call to kfree(),
+ * that can leak memory.
+ *
+ * If this call returns successfully and you later need to unwind
+ * kobject_add() for the error path you should call kobject_del().
*/
int kobject_add(struct kobject *kobj, struct kobject *parent,
const char *fmt, ...)
@@ -580,6 +584,9 @@ EXPORT_SYMBOL_GPL(kobject_move);
/**
* kobject_del - unlink kobject from hierarchy.
* @kobj: object.
+ *
+ * This is the function that should be called to delete an object
+ * successfully added via kobject_add().
*/
void kobject_del(struct kobject *kobj)
{
--
2.21.0