Re: [PATCH 07/10] staging: erofs: separate into init_once / always

From: Greg Kroah-Hartman
Date: Thu Nov 22 2018 - 05:23:46 EST


On Tue, Nov 20, 2018 at 10:34:22PM +0800, Gao Xiang wrote:
> `z_erofs_vle_workgroup' is heavily generated in the decompression,
> for example, it resets 32 bytes redundantly for 64-bit platforms
> even through Z_EROFS_VLE_INLINE_PAGEVECS + Z_EROFS_CLUSTER_MAX_PAGES,
> default 4, pages are stored in `z_erofs_vle_workgroup'.
>
> As an another example, `struct mutex' takes 72 bytes for our kirin
> 64-bit platforms, it's unnecessary to be reseted at first and
> be initialized each time.
>
> Let's avoid filling all `z_erofs_vle_workgroup' with 0 at first
> since most fields are reinitialized to meaningful values later,
> and pagevec is no need to initialized at all.
>
> Reviewed-by: Chao Yu <yuchao0@xxxxxxxxxx>
> Signed-off-by: Gao Xiang <gaoxiang25@xxxxxxxxxx>
> ---
> drivers/staging/erofs/unzip_vle.c | 34 +++++++++++++++++++++++++++++-----
> 1 file changed, 29 insertions(+), 5 deletions(-)
>
> diff --git a/drivers/staging/erofs/unzip_vle.c b/drivers/staging/erofs/unzip_vle.c
> index ede3383ac601..4e5843e8ee35 100644
> --- a/drivers/staging/erofs/unzip_vle.c
> +++ b/drivers/staging/erofs/unzip_vle.c
> @@ -43,12 +43,38 @@ static inline int init_unzip_workqueue(void)
> return z_erofs_workqueue ? 0 : -ENOMEM;
> }
>
> +static void init_once(void *ptr)
> +{
> + struct z_erofs_vle_workgroup *grp = ptr;
> + struct z_erofs_vle_work *const work =
> + z_erofs_vle_grab_primary_work(grp);
> + unsigned int i;
> +
> + mutex_init(&work->lock);
> + work->nr_pages = 0;
> + work->vcnt = 0;
> + for (i = 0; i < Z_EROFS_CLUSTER_MAX_PAGES; ++i)
> + grp->compressed_pages[i] = NULL;
> +}
> +
> +static void init_always(struct z_erofs_vle_workgroup *grp)
> +{
> + struct z_erofs_vle_work *const work =
> + z_erofs_vle_grab_primary_work(grp);
> +
> + atomic_set(&grp->obj.refcount, 1);
> + grp->flags = 0;
> +
> + DBG_BUGON(work->nr_pages);
> + DBG_BUGON(work->vcnt);

How can these ever be triggered? I understand the need for debugging
code when you are writing code, but at this point it shouldn't be needed
anymore, right?

thanks,

greg k-h