Re: [PATCH v5 18/22] media: platform: Add Sunxi-Cedrus VPU decoder driver

From: Ezequiel Garcia
Date: Tue Jul 10 2018 - 15:57:55 EST


Hey Paul,

My comments on v4 of course apply here as well.

One other thing...

On Tue, 2018-07-10 at 10:01 +0200, Paul Kocialkowski wrote:
> This introduces the Sunxi-Cedrus VPU driver that supports the VPU
> found
> in Allwinner SoCs, also known as Video Engine. It is implemented
> through
> a v4l2 m2m decoder device and a media device (used for media
> requests).
> So far, it only supports MPEG2 decoding.
>
> Since this VPU is stateless, synchronization with media requests is
> required in order to ensure consistency between frame headers that
> contain metadata about the frame to process and the raw slice data
> that
> is used to generate the frame.
>
> This driver was made possible thanks to the long-standing effort
> carried out by the linux-sunxi community in the interest of reverse
> engineering, documenting and implementing support for Allwinner VPU.
>
> Signed-off-by: Paul Kocialkowski <paul.kocialkowski@xxxxxxxxxxx>
>
[..]
> +
> +static irqreturn_t cedrus_bh(int irq, void *data)
> +{
> + struct cedrus_dev *dev = data;
> + struct cedrus_ctx *ctx;
> +
> + ctx = v4l2_m2m_get_curr_priv(dev->m2m_dev);
> + if (!ctx) {
> + v4l2_err(&dev->v4l2_dev,
> + "Instance released before the end of
> transaction\n");
> + return IRQ_HANDLED;
> + }
> +
> + v4l2_m2m_job_finish(ctx->dev->m2m_dev, ctx->fh.m2m_ctx);
> +

I don't like the fact that v4l2_m2m_job_finish calls .device_run
reentrantly. Let me try to make v4l2_m2m_job_finish() safe to be called
in atomic context, so hopefully drivers can just call it in the top-
half.

You are returning the buffers in the top-half, so this is just a matter
or better design, not a performance improvement.

Thanks,
Eze