Re: [PATCH] drm/i915/gvt: don't dereference 'workload' before null checking it

From: Colin Ian King
Date: Wed Mar 21 2018 - 15:18:37 EST


On 21/03/18 19:09, Joe Perches wrote:
> On Wed, 2018-03-21 at 19:06 +0000, Colin King wrote:
>> From: Colin Ian King <colin.king@xxxxxxxxxxxxx>
>>
>> The pointer workload is dereferenced before it is null checked, hence
>> there is a potential for a null pointer dereference on workload. Fix
>> this by only dereferencing workload after it is null checked.
>>
>> Detected by CoverityScan, CID#1466017 ("Dereference before null check")
>
> Maybe true, but is it possible for workload to be null?
> Maybe the null test should be removed instead.

>From what I understand from the static analysis, there may be a
potential for workload to be null, I couldn't rule it out so I went with
the more paranoid stance of keeping the null check in.

>
>> Fixes: fa3dd623e559 ("drm/i915/gvt: keep oa config in shadow ctx")
>> Signed-off-by: Colin Ian King <colin.king@xxxxxxxxxxxxx>
>> ---
>> drivers/gpu/drm/i915/gvt/scheduler.c | 10 +++++++---
>> 1 file changed, 7 insertions(+), 3 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/i915/gvt/scheduler.c b/drivers/gpu/drm/i915/gvt/scheduler.c
>> index 068126404151..f3010e365a48 100644
>> --- a/drivers/gpu/drm/i915/gvt/scheduler.c
>> +++ b/drivers/gpu/drm/i915/gvt/scheduler.c
>> @@ -60,9 +60,9 @@ static void set_context_pdp_root_pointer(
>> static void sr_oa_regs(struct intel_vgpu_workload *workload,
>> u32 *reg_state, bool save)
>> {
>> - struct drm_i915_private *dev_priv = workload->vgpu->gvt->dev_priv;
>> - u32 ctx_oactxctrl = dev_priv->perf.oa.ctx_oactxctrl_offset;
>> - u32 ctx_flexeu0 = dev_priv->perf.oa.ctx_flexeu0_offset;
>> + struct drm_i915_private *dev_priv;
>> + u32 ctx_oactxctrl;
>> + u32 ctx_flexeu0;
>> int i = 0;
>> u32 flex_mmio[] = {
>> i915_mmio_reg_offset(EU_PERF_CNTL0),
>> @@ -77,6 +77,10 @@ static void sr_oa_regs(struct intel_vgpu_workload *workload,
>> if (!workload || !reg_state || workload->ring_id != RCS)
>> return;
>>
>> + dev_priv = workload->vgpu->gvt->dev_priv;
>> + ctx_oactxctrl = dev_priv->perf.oa.ctx_oactxctrl_offset;
>> + ctx_flexeu0 = dev_priv->perf.oa.ctx_flexeu0_offset;
>> +
>> if (save) {
>> workload->oactxctrl = reg_state[ctx_oactxctrl + 1];
>>