Re: [PATCH] [sound] hdac-codec runtime suspended at PM:Suspend.

From: Rafael J. Wysocki
Date: Mon Mar 12 2018 - 07:27:01 EST


On Mon, Mar 12, 2018 at 12:17 PM, Anshuman Gupta
<anshuman.gupta@xxxxxxxxx> wrote:
> Keep hdac-codec to be in runtime suspended while entering to suspend.
> If hdac-codec is already in runtime suspend state skip its power down
> sequence in prepare, power up sequence in complete phase.
>
> Avoid resuming hdac controller PCI device 00:1f.3 from runtime suspend
> state in case hdac-codec already in runtime-suspend state, this is
> unnecessary and block the direct complete even for hdac controller
> PCI device 00:1f.3.
>
> This enabled direct complete path for hdac-codec and PCI device 00:1f.3.
>
> Signed-off-by: Anshuman Gupta <anshuman.gupta@xxxxxxxxx>
> ---
> sound/soc/codecs/hdac_hdmi.c | 4 ++++
> 1 file changed, 4 insertions(+)
>
> diff --git a/sound/soc/codecs/hdac_hdmi.c b/sound/soc/codecs/hdac_hdmi.c
> index f3b4f4d..810a8a6 100644
> --- a/sound/soc/codecs/hdac_hdmi.c
> +++ b/sound/soc/codecs/hdac_hdmi.c
> @@ -1852,6 +1852,8 @@ static int hdmi_codec_prepare(struct device *dev)
> struct hdac_ext_device *edev = to_hda_ext_device(dev);
> struct hdac_device *hdac = &edev->hdac;
>
> + if (pm_runtime_status_suspended(dev))
> + return 1;

This is racy in principle, because the runtime PM status can still
change after you've checked here.

But even if it isn't racy in practice, the following
pm_runtime_get_sync() becomes redundant after it, doesn't it?

> pm_runtime_get_sync(&edev->hdac.dev);
>
> /*
> @@ -1873,6 +1875,8 @@ static void hdmi_codec_complete(struct device *dev)
> struct hdac_hdmi_priv *hdmi = edev->private_data;
> struct hdac_device *hdac = &edev->hdac;
>
> + if (pm_runtime_status_suspended(dev))
> + return;

That, again, is somewhat fragile from the concurrency perspective.

> /* Power up afg */
> snd_hdac_codec_read(hdac, hdac->afg, 0, AC_VERB_SET_POWER_STATE,
> AC_PWRST_D0);
> --
> 2.7.4
>