Re: [PATCH 1/1] ALSA: usb: initial USB Audio Device Class 3.0 support

From: Takashi Iwai
Date: Thu Nov 09 2017 - 03:16:58 EST


On Thu, 09 Nov 2017 09:04:58 +0100,
Greg Kroah-Hartman wrote:
>
> On Wed, Nov 08, 2017 at 03:38:35PM +0100, Takashi Iwai wrote:
> > On Tue, 07 Nov 2017 03:01:20 +0100,
> > Ruslan Bilovol wrote:
> > >
> > > Recently released USB Audio Class 3.0 specification
> > > introduces many significant changes comparing to
> > > previous versions, like
> > > - new Power Domains, support for LPM/L1
> > > - new Cluster descriptor
> > > - changed layout of all class-specific descriptors
> > > - new High Capability descriptors
> > > - New class-specific String descriptors
> > > - new and removed units
> > > - additional sources for interrupts
> > > - removed Type II Audio Data Formats
> > > - ... and many other things (check spec)
> > >
> > > It also provides backward compatibility through
> > > multiple configurations, as well as requires
> > > mandatory support for BADD (Basic Audio Device
> > > Definition) on each ADC3.0 compliant device
> > >
> > > This patch adds initial support of UAC3 specification
> > > that is enough for Generic I/O Profile (BAOF, BAIF)
> > > device support from BADD document.
> > >
> > > Signed-off-by: Ruslan Bilovol <ruslan.bilovol@xxxxxxxxx>
> >
> > The patch looks good, but the timing is fairly late for merging to
> > 4.15.
>
> Isn't kbuild barfing all over these? Is that because of the cross-tree
> changes needed?

No, it's just local to the audio driver, plus a few
include/linux/usb/*.h modification / addition.
So there shouldn't be a big breakage in that regard.


> > So from my side, the primary question is whether the changes in USB
> > (audio) header files are OK for USB guys.
> >
> > Greg, could you check these changes and give an ack if it's OK to
> > merge? Or if you prefer postpone, just let me know.
>
> I don't object to the USB header changes, as long as the fixes you point
> out are made :)

Good to hear.
Could you give your acked-by once after reviewing the patch?
I think this should go through sound tree.

Thanks!


Takashi