Re: [PATCH v6 0/6] generate full callchain cursor entries for inlined frames

From: Andi Kleen
Date: Wed Oct 18 2017 - 18:43:41 EST


Milian Wolff <milian.wolff@xxxxxxxx> writes:

> This series of patches completely reworks the way inline frames are handled.
> Instead of querying for the inline nodes on-demand in the individual tools,
> we now create proper callchain nodes for inlined frames. The advantages this
> approach brings are numerous:

Except for the comments on the one patch the other patches all look
good to me.

Reviewed-by: Andi Kleen <ak@xxxxxxxxxxxxxxx>

-Andi