Re: [RFC 0/2] backlight: pwm_bl: support linear brightness to human eye

From: Daniel Thompson
Date: Fri Sep 08 2017 - 07:18:58 EST


On 07/09/17 19:04, Doug Anderson wrote:
> I'd agree that I don't think we should land Enric's series as-is.
> ...but I think something has been missing from the discussion so far:
> the fact that the backlight driver doesn't necessarily increase light
> output (in Watts) linearly in response to a linear increase in PWM
> duty cycle.
>
> I think that we can all agree that the end result is to be able to
> have a backlight that is easy to scale linearly with the human
> perception of brightness (aka in Lumens). Right? So how do we get
> there?

I'd suggest we avoid talking about watts (measure of power, not limited to visible light) and lumens (measure of visible light, preceptually weighted for colour but *not* for perceived brightness).


So far in these discussions folks have been assuming that if we just
apply cie1931 to the PWM Duty Cycle then we're done and we have
perceived brightness in Lumens. ...but I think that's not quite
right. There are more factors. Let's use the datasheet for a random
backlight driver, like RT8561A. There appears to be a public
datasheet at <http://www.richtek.com/assets/product_file/RT8561A/DS8561A-02.pdf>.

A) There may be a non-linear curve between PWM Duty Cycle and LED
Current (mA). The particular curve is different based on mode
(Digital Ctrl vs. Analog Ctrl) and also PWM Frequency. Sometimes this
curve is nearly linear for large parts of the curve but not the whole
curve. Sometimes even though the curve is nearly linear there is an
offset (AKA 10% duty cycle could still produce nearly zero light
output).

B) There may be a non-linear curve between LED current and light
output in Watts (I think?).

C) The human perception model means there is a non-linear curve
between light output in Watts and human perceived brightness in
Lumens.

So A and B are hardware dependent and _do_ belong in the device tree (IMHO).

You forgot to model how to screen size and its maximum light output of the backlight impact pupil dilation ;-).

Or... putting it another way, A and B are only relevant if they help us eliminate significant sources of error.


...then the question is whether the device tree should specify the
curve so that the Watts scales linearly (and then the kernel adjust
for human perception) or so that Lumens scales linearly (which is
already adjusted for human perception).

Historically I believe the device tree has always wanted it so that
Lumens scales linearly. So I guess the "we don't do anything" answer
is that the device tree should help account for for A + B + C.

I would interpret the history slightly differently (although I'm not an authoritative historian here).

There is a problem with the backlight interfaces (but entirely unrelated to Enric'c patch). The units the backlight users are not defined and varies from driver to driver.

The userspace has never been able to tell but since most PC backlight controls are perceptually weighted (through "magic" in the BIOS) we didn't really discover the problems until lots of embedded folks had added backlight drivers and many of these used linear controls.

Anyhow we're stuck where we are... and we probably shouldn't bog down discussion of it (since Enric's patch only affects one of the many drivers.


...one proposal to fix this is to add some way to specify
piecewise-linear in the device tree. Using piecewise linear you can
specify a nearly arbitrary curve with not too many points. The idea
here is that you're not limiting yourself to only selecting the points
on the curve.
> Hopefully Enric can try prototyping this up...

You mean have an additional property that allows the driver to linearly interpolate between steps in the brightness-levels table (so it can provide more steps than are described)?

Sounds OK to me although I'm still interested in whether an automatic table can be "right enough"...


One last note is that it would be nice to find some way to make it
easier for people to get this right.

... and this is why.

One great aspect of Enric's current work is that it has the potential to allow the driver to get it "right enough" with little effort by the DT author.

Having said that allowing the driver to interpolate and having a reference table in the driver (to allow brightness-levels to be optional) would do the same thing and spare me having to review all the fixed point maths for the CIE 1931 mappings as it evolves ;-)


I will take responsibility and admit that I've been involved in
device trees that just specified a > linear curve from 1 to 256. That's
> not quite right, but it's never
been terribly easy to measure the correct curve (and never super
critical). On Chrome OS (where I've been working) historically I
believe that the cie1931 transformation has historically happened in
userspace, so effectively above I've asserted that "A + B" was linear
enough and then we've done "C" programmatically.

Right now I've been assuming the best a userspace can do is:

- Assume the backlight is perceptually weighted (since IIRC most x86
PCs are)

- Use quirks tables (and perhaps also take a sneaky peak to identify
"lazy" brightness-level tables in the DT) and do some kind of
linear-to-perceptual mapping (where CIE 1931 is as good a model as
anything else)

Is ChromeOS doing anything like this is it just a bit of userspace configuration to decide whether or not to apply a perceptual model?


I'm not saying what we've done in the past is terribly correct, but I
am saying that we should definitely take into account making this very
easy for people to get right. Possibly this could be as simple as
documenting a good / cheap light meter and how exactly to generate a
table...

Again no objections... but TBH I just don't see many DT authors actually breaking out the light meter and doing it.


Daniel.