Re: [PATCH 21/44] powerpc: implement ->mapping_error

From: Michael Ellerman
Date: Wed Jun 14 2017 - 05:18:39 EST


Christoph Hellwig <hch@xxxxxx> writes:

> DMA_ERROR_CODE is going to go away, so don't rely on it. Instead
> define a ->mapping_error method for all IOMMU based dma operation
> instances. The direct ops don't ever return an error and don't
> need a ->mapping_error method.
>
> Signed-off-by: Christoph Hellwig <hch@xxxxxx>
> ---
> arch/powerpc/include/asm/dma-mapping.h | 4 ----
> arch/powerpc/include/asm/iommu.h | 4 ++++
> arch/powerpc/kernel/dma-iommu.c | 6 ++++++
> arch/powerpc/kernel/iommu.c | 28 ++++++++++++++--------------
> arch/powerpc/platforms/cell/iommu.c | 1 +
> arch/powerpc/platforms/pseries/vio.c | 3 ++-
> 6 files changed, 27 insertions(+), 19 deletions(-)

I also see:

arch/powerpc/kernel/dma.c:const struct dma_map_ops dma_direct_ops = {

Which you mentioned can't fail.

arch/powerpc/platforms/pseries/ibmebus.c:static const struct dma_map_ops ibmebus_dma_ops = {

Which can't fail.

And:

arch/powerpc/platforms/powernv/npu-dma.c:static const struct dma_map_ops dma_npu_ops = {
arch/powerpc/platforms/ps3/system-bus.c:static const struct dma_map_ops ps3_sb_dma_ops = {
arch/powerpc/platforms/ps3/system-bus.c:static const struct dma_map_ops ps3_ioc0_dma_ops = {

All of which look like they definitely can fail, but return 0 on error
and don't implement ->mapping_error.

So I guess I'm acking this and adding a TODO to fix up the NPU code at
least, the ps3 code is probably better left alone these days.

Acked-by: Michael Ellerman <mpe@xxxxxxxxxxxxxx>

cheers