[PATCH v1] drm: Add DRM_ROTATE_ and DRM_REFLECT_ defines to UAPI

From: Robert Foss
Date: Sun May 14 2017 - 13:26:55 EST


Add DRM_ROTATE_ and DRM_REFLECT_ defines to the UAPI as a convenience.

Ideally the DRM_ROTATE_ and DRM_REFLECT_ property ids are looked up
through the atomic API, but realizing that userspace is likely to take
shortcuts and assume that the enum values are what is sent over the
wire.

As a result these defines are provided purely as a convenience to
userspace applications.

Signed-off-by: Robert Foss <robert.foss@xxxxxxxxxxxxx>
---
drivers/gpu/drm/drm_rect.c | 1 +
include/drm/drm_blend.h | 18 ------------
include/uapi/drm/drm.h | 73 ++++++++++++++++++++++++++++++++++++++++++++++
3 files changed, 74 insertions(+), 18 deletions(-)

diff --git a/drivers/gpu/drm/drm_rect.c b/drivers/gpu/drm/drm_rect.c
index bc5575960ebc..bdb27434bb10 100644
--- a/drivers/gpu/drm/drm_rect.c
+++ b/drivers/gpu/drm/drm_rect.c
@@ -24,6 +24,7 @@
#include <linux/errno.h>
#include <linux/export.h>
#include <linux/kernel.h>
+#include <drm/drm.h>
#include <drm/drmP.h>
#include <drm/drm_rect.h>

diff --git a/include/drm/drm_blend.h b/include/drm/drm_blend.h
index 13221cf9b3eb..d149a63b893b 100644
--- a/include/drm/drm_blend.h
+++ b/include/drm/drm_blend.h
@@ -29,24 +29,6 @@
struct drm_device;
struct drm_atomic_state;

-/*
- * Rotation property bits. DRM_ROTATE_<degrees> rotates the image by the
- * specified amount in degrees in counter clockwise direction. DRM_REFLECT_X and
- * DRM_REFLECT_Y reflects the image along the specified axis prior to rotation
- *
- * WARNING: These defines are UABI since they're exposed in the rotation
- * property.
- */
-#define DRM_ROTATE_0 BIT(0)
-#define DRM_ROTATE_90 BIT(1)
-#define DRM_ROTATE_180 BIT(2)
-#define DRM_ROTATE_270 BIT(3)
-#define DRM_ROTATE_MASK (DRM_ROTATE_0 | DRM_ROTATE_90 | \
- DRM_ROTATE_180 | DRM_ROTATE_270)
-#define DRM_REFLECT_X BIT(4)
-#define DRM_REFLECT_Y BIT(5)
-#define DRM_REFLECT_MASK (DRM_REFLECT_X | DRM_REFLECT_Y)
-
static inline bool drm_rotation_90_or_270(unsigned int rotation)
{
return rotation & (DRM_ROTATE_90 | DRM_ROTATE_270);
diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h
index 42d9f64ce416..d7140b0091bc 100644
--- a/include/uapi/drm/drm.h
+++ b/include/uapi/drm/drm.h
@@ -697,6 +697,79 @@ struct drm_prime_handle {
__s32 fd;
};

+/** DRM_ROTATE_0
+ *
+ * Signals that a drm plane has been rotated 0 degrees.
+ *
+ * This define is provided as a convenience, looking up the property id
+ * using the name->prop id lookup is the preferred method.
+ */
+#define DRM_ROTATE_0 BIT(0)
+
+/** DRM_ROTATE_90
+ *
+ * Signals that a drm plane has been rotated 90 degrees in counter clockwise
+ * direction.
+ *
+ * This define is provided as a convenience, looking up the property id
+ * using the name->prop id lookup is the preferred method.
+ */
+#define DRM_ROTATE_90 BIT(1)
+
+/** DRM_ROTATE_180
+ *
+ * Signals that a drm plane has been rotated 180 degrees in counter clockwise
+ * direction.
+ *
+ * This define is provided as a convenience, looking up the property id
+ * using the name->prop id lookup is the preferred method.
+ */
+#define DRM_ROTATE_180 BIT(2)
+
+/** DRM_ROTATE_270
+ *
+ * Signals that a drm plane has been rotated 270 degrees in counter clockwise
+ * direction.
+ *
+ * This define is provided as a convenience, looking up the property id
+ * using the name->prop id lookup is the preferred method.
+ */
+#define DRM_ROTATE_270 BIT(3)
+
+
+/** DRM_ROTATE_MASK
+ *
+ * Bitmask used to look for drm plane rotations.
+ */
+#define DRM_ROTATE_MASK (DRM_ROTATE_0 | DRM_ROTATE_90 | \
+ DRM_ROTATE_180 | DRM_ROTATE_270)
+
+/** DRM_REFLECT_X
+ *
+ * Signals that a drm plane has been reflected in the X axis.
+ *
+ * This define is provided as a convenience, looking up the property id
+ * using the name->prop id lookup is the preferred method.
+ */
+#define DRM_REFLECT_X BIT(4)
+
+/** DRM_REFLECT_Y
+ *
+ * Signals that a drm plane has been reflected in the Y axis.
+ *
+ * This define is provided as a convenience, looking up the property id
+ * using the name->prop id lookup is the preferred method.
+ */
+#define DRM_REFLECT_Y BIT(5)
+
+
+/** DRM_REFLECT_MASK
+ *
+ * Bitmask used to look for drm plane reflections.
+ */
+#define DRM_REFLECT_MASK (DRM_REFLECT_X | DRM_REFLECT_Y)
+
+
#if defined(__cplusplus)
}
#endif
--
2.11.0.453.g787f75f05