Re: [PATCH 3/3] cpuidle/menu: add per cpu pm_qos_resume_latency consideration

From: Rafael J. Wysocki
Date: Thu Jan 19 2017 - 16:43:55 EST


On Thu, Jan 19, 2017 at 11:21 AM, Daniel Lezcano
<daniel.lezcano@xxxxxxxxxx> wrote:
> On Thu, Jan 19, 2017 at 05:25:37PM +0800, Alex Shi wrote:
>>
>> > That said, I have the feeling that is taking the wrong direction. Each time we
>> > are entering idle, we check the latencies. Entering idle can be done thousand
>> > of times per second. Wouldn't make sense to disable the states not fulfilling
>> > the constraints at the moment the latencies are changed ? As the idle states
>> > have increasing exit latencies, setting an idle state limit to disable all
>> > states after that limit may be more efficient than checking again and again in
>> > the idle path, no ?
>>
>> You'r right. save some checking is good thing to do.
>
> Hi Alex,
>
> I think you missed the point.
>
> What I am proposing is to change the current approach by disabling all the
> states after a specific latency.
>
> We add a specific internal function:
>
> static int cpuidle_set_latency(struct cpuidle_driver *drv,
> struct cpuidle_device *dev,
> int latency)
> {
> int i, idx;
>
> for (i = 0, idx = 0; i < drv->state_count; i++) {
>
> struct cpuidle_state *s = &drv->states[i];
>
> if (s->latency > latency)
> break;
>
> idx = i;
> }
>
> dev->state_count = idx;
>
> return 0;
> }
>
> This function is called from the notifier callback:
>
> static int cpuidle_latency_notify(struct notifier_block *b,
> unsigned long l, void *v)
> {
> - wake_up_all_idle_cpus();
> + struct cpuidle_device *dev;
> + struct cpuidle_driver *drv;
> +
> + cpuidle_pause_and_lock();
> + for_each_possible_cpu(cpu) {
> + dev = &per_cpu(cpuidle_dev, cpu);
> + drv = = cpuidle_get_cpu_driver(dev);
> + cpuidle_set_latency(drv, dev, l)
> + }
> + cpuidle_resume_and_unlock();
> +
> return NOTIFY_OK;
> }

The above may be problematic if the constraints change relatively
often. It is global and it will affect all of the CPUs in the system
every time and now think about systems with hundreds of them.

Thanks,
Rafael