Re: [PATCH v2] v4l: async: make v4l2 coexist with devicetree nodes in a dt overlay

From: Javi Merino
Date: Tue Dec 06 2016 - 04:09:34 EST


On Mon, Dec 05, 2016 at 10:13:38AM -0300, Javier Martinez Canillas wrote:
> Hello Javi,
>
> On 12/05/2016 07:09 AM, Javi Merino wrote:
> > In asds configured with V4L2_ASYNC_MATCH_OF, the v4l2 subdev can be
> > part of a devicetree overlay, for example:
> >
> > &media_bridge {
> > ...
> > my_port: port@0 {
> > #address-cells = <1>;
> > #size-cells = <0>;
> > reg = <0>;
> > ep: endpoint@0 {
> > remote-endpoint = <&camera0>;
> > };
> > };
> > };
> >
> > / {
> > fragment@0 {
> > target = <&i2c0>;
> > __overlay__ {
> > my_cam {
> > compatible = "foo,bar";
> > port {
> > camera0: endpoint {
> > remote-endpoint = <&my_port>;
> > ...
> > };
> > };
> > };
> > };
> > };
> > };
> >
> > Each time the overlay is applied, its of_node pointer will be
> > different. We are not interested in matching the pointer, what we
> > want to match is that the path is the one we are expecting. Change to
> > use of_node_cmp() so that we continue matching after the overlay has
> > been removed and reapplied.
> >
> > Cc: Mauro Carvalho Chehab <mchehab@xxxxxxxxxx>
> > Cc: Javier Martinez Canillas <javier@xxxxxxxxxxxxxxx>
> > Cc: Sakari Ailus <sakari.ailus@xxxxxxxxxxxxxxx>
> > Signed-off-by: Javi Merino <javi.merino@xxxxxxxxxx>
> > ---
>
> I already reviewed v1 but you didn't carry the tag. So again:

I forgot to add it :(

> Reviewed-by: Javier Martinez Canillas <javier@xxxxxxxxxxxxxxx>

Thanks!
Javi