[PATCH 0/7] drm/vc4: loops and getparam support.

From: Eric Anholt
Date: Mon Jul 04 2016 - 21:14:47 EST


At long last, I've got loops passing the piglit tests. (4 tests fail
due to register allocation, and one fails for reasons I haven't
debugged yet, but that's still a lot of new tests passing).

The userspace side of loops can be found at
http://github.com/anholt/mesa/tree/vc4-loops and I'll try to get an
identity getparam patch sent out tomorrow.

Eric Anholt (7):
drm/vc4: Add a getparam ioctl for getting the V3D identity regs.
drm/vc4: Move validation's current/max ip into the validation struct.
drm/vc4: Add a bitmap of branch targets during shader validation.
drm/vc4: Add support for branching in shader validation.
drm/vc4: Add a getparam to signal support for branches.
drm/vc4: Fix definition of QPU_R_MS_REV_FLAGS
drm/vc4: Fix a "the the" typo in a comment.

drivers/gpu/drm/vc4/vc4_drv.c | 28 ++
drivers/gpu/drm/vc4/vc4_drv.h | 3 +
drivers/gpu/drm/vc4/vc4_qpu_defines.h | 17 +-
drivers/gpu/drm/vc4/vc4_validate.c | 13 +-
drivers/gpu/drm/vc4/vc4_validate_shaders.c | 449 ++++++++++++++++++++++++++---
include/uapi/drm/vc4_drm.h | 12 +
6 files changed, 478 insertions(+), 44 deletions(-)

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2.8.1