Re: [PATCH 1/7] printk: Hand over printing to console if printing too long

From: Sergey Senozhatsky
Date: Wed Dec 30 2015 - 23:58:42 EST


On (12/31/15 12:13), Sergey Senozhatsky wrote:
[..]
> cond_resched() does its job there, of course. well, a user process still can
> do a lot of call_console_drivers() calls. may be we can check who is calling
> console_unlock() and if we have "!printk_sync && !oops_in_progress" (or just printk_sync
> test) AND a user process then return from console_unlock() doing irq_work_queue()
> and set PRINTK_PENDING_OUTPUT pending bit, the way vprintk_emit() does it.

attached two patches, I ended up having on top of yours. just in case.

printk: factor out can_printk_async()

console_unlock() can be called directly or indirectly by a user
space process, so it can end up doing call_console_drivers() loop,
which will hold it from returning back to user-space from a syscall
for unpredictable amount of time.

Factor out can_printk_async() function, which queues an irq work and
sets a PRINTK_PENDING_OUTPUT pending bit (if we can do async printk).
vprintk_emit() already does it, add can_printk_async() call to
console_unlock() for !PF_KTHREAD processes.

and

printk: introduce console_sync_mode

console_sync_mode() should be called early in panic() to switch
printk from async mode to sync. Otherwise, STOP IPIs can arrive
to other CPUs too late and those CPUs will see oops_in_progress
being 0 again.

-ss