Re: [PATCH v2] sunrpc: fix waitqueue_active without memory barrierin sunrpc

From: Kosuke Tatsukawa
Date: Thu Oct 15 2015 - 07:45:13 EST


Tatsukawa Kosuke wrote:
> J. Bruce Fields wrote:
>> On Wed, Oct 14, 2015 at 03:57:13AM +0000, Kosuke Tatsukawa wrote:
>>> J. Bruce Fields wrote:
>>> > On Mon, Oct 12, 2015 at 10:41:06AM +0000, Kosuke Tatsukawa wrote:
>>> >> J. Bruce Fields wrote:
>>> >> > On Fri, Oct 09, 2015 at 06:29:44AM +0000, Kosuke Tatsukawa wrote:
>>> >> >> Neil Brown wrote:
>>> >> >> > Kosuke Tatsukawa <tatsu@xxxxxxxxxxxxx> writes:
>>> >> >> >
>>> >> >> >> There are several places in net/sunrpc/svcsock.c which calls
>>> >> >> >> waitqueue_active() without calling a memory barrier. Add a memory
>>> >> >> >> barrier just as in wq_has_sleeper().
>>> >> >> >>
>>> >> >> >> I found this issue when I was looking through the linux source code
>>> >> >> >> for places calling waitqueue_active() before wake_up*(), but without
>>> >> >> >> preceding memory barriers, after sending a patch to fix a similar
>>> >> >> >> issue in drivers/tty/n_tty.c (Details about the original issue can be
>>> >> >> >> found here: https://lkml.org/lkml/2015/9/28/849).
>>> >> >> >
>>> >> >> > hi,
>>> >> >> > this feels like the wrong approach to the problem. It requires extra
>>> >> >> > 'smb_mb's to be spread around which are hard to understand as easy to
>>> >> >> > forget.
>>> >> >> >
>>> >> >> > A quick look seems to suggest that (nearly) every waitqueue_active()
>>> >> >> > will need an smb_mb. Could we just put the smb_mb() inside
>>> >> >> > waitqueue_active()??
>>> >> >> <snip>
>>> >> >>
>>> >> >> There are around 200 occurrences of waitqueue_active() in the kernel
>>> >> >> source, and most of the places which use it before wake_up are either
>>> >> >> protected by some spin lock, or already has a memory barrier or some
>>> >> >> kind of atomic operation before it.
>>> >> >>
>>> >> >> Simply adding smp_mb() to waitqueue_active() would incur extra cost in
>>> >> >> many cases and won't be a good idea.
>>> >> >>
>>> >> >> Another way to solve this problem is to remove the waitqueue_active(),
>>> >> >> making the code look like this;
>>> >> >> if (wq)
>>> >> >> wake_up_interruptible(wq);
>>> >> >> This also fixes the problem because the spinlock in the wake_up*() acts
>>> >> >> as a memory barrier and prevents the code from being reordered by the
>>> >> >> CPU (and it also makes the resulting code is much simpler).
>>> >> >
>>> >> > I might not care which we did, except I don't have the means to test
>>> >> > this quickly, and I guess this is some of our most frequently called
>>> >> > code.
>>> >> >
>>> >> > I suppose your patch is the most conservative approach, as the
>>> >> > alternative is a spinlock/unlock in wake_up_interruptible, which I
>>> >> > assume is necessarily more expensive than an smp_mb().
>>> >> >
>>> >> > As far as I can tell it's been this way since forever. (Well, since a
>>> >> > 2002 patch "NFSD: TCP: rationalise locking in RPC server routines" which
>>> >> > removed some spinlocks from the data_ready routines.)
>>> >> >
>>> >> > I don't understand what the actual race is yet (which code exactly is
>>> >> > missing the wakeup in this case? nfsd threads seem to instead get
>>> >> > woken up by the wake_up_process() in svc_xprt_do_enqueue().)
>>> >>
>>> >> Thank you for the reply. I tried looking into this.
>>> >>
>>> >> The callbacks in net/sunrpc/svcsock.c are set up in svc_tcp_init() and
>>> >> svc_udp_init(), which are both called from svc_setup_socket().
>>> >> svc_setup_socket() is called (indirectly) from lockd, nfsd, and nfsv4
>>> >> callback port related code.
>>> >>
>>> >> Maybe I'm wrong, but there might not be any kernel code that is using
>>> >> the socket's wait queue in this case.
>>> >
>>> > As Trond points out there are probably waiters internal to the
>>> > networking code.
>>>
>>> Trond and Bruce, thank you for the comment. I was able to find the call
>>> to the wait function that was called from nfsd.
>>>
>>> sk_stream_wait_connect() and sk_stream_wait_memory() were called from
>>> either do_tcp_sendpages() or tcp_sendmsg() called from within
>>> svc_send(). sk_stream_wait_connect() shouldn't be called at this point,
>>> because the socket has already been used to receive the rpc request.
>>>
>>> On the wake_up side, sk_write_space() is called from the following
>>> locations. The relevant ones seems to be preceded by atomic_sub or a
>>> memory barrier.
>>> + ksocknal_write_space [drivers/staging/lustre/lnet/klnds/socklnd/socklnd_lib.c:633]
>>> + atm_pop_raw [net/atm/raw.c:40]
>>> + sock_setsockopt [net/core/sock.c:740]
>>> + sock_wfree [net/core/sock.c:1630]
>>> Preceded by atomic_sub in sock_wfree()
>>> + ccid3_hc_tx_packet_recv [net/dccp/ccids/ccid3.c:442]
>>> + do_tcp_sendpages [net/ipv4/tcp.c:1008]
>>> + tcp_sendmsg [net/ipv4/tcp.c:1300]
>>> + do_tcp_setsockopt [net/ipv4/tcp.c:2597]
>>> + tcp_new_space [net/ipv4/tcp_input.c:4885]
>>> Preceded by smp_mb__after_atomic in tcp_check_space()
>>> + llc_conn_state_process [net/llc/llc_conn.c:148]
>>> + pipe_rcv_status [net/phonet/pep.c:312]
>>> + pipe_do_rcv [net/phonet/pep.c:440]
>>> + pipe_start_flow_control [net/phonet/pep.c:554]
>>> + svc_sock_setbufsize [net/sunrpc/svcsock.c:45]
>>>
>>> sk_state_change() calls related to TCP/IP were called from the following
>>> places.
>>> + inet_shutdown [net/ipv4/af_inet.c:825]
>>> This shouldn't be called when waiting
>>> + tcp_done [net/ipv4/tcp.c:3078]
>>> spin_lock*/spin_unlock* is called in lock_timer_base
>>> + tcp_fin [net/ipv4/tcp_input.c:4031]
>>> atomic_long_sub is called from sk_memory_allocated_sub called within
>>> sk_mem_reclaim
>>> + tcp_finish_connect [net/ipv4/tcp_input.c:5415]
>>> This shoudn't be called when waiting
>>> + tcp_rcv_state_process [net/ipv4/tcp_input.c:5807,5880]
>>> The socket shouldn't be in TCP_SYN_RECV nor TCP_FIN_WAIT1 states when
>>> waiting
>>>
>>> I think the wait queue won't be used for being woken up by
>>> svc_{tcp,udp}_data_ready, because nfsd doesn't read from a socket.
>>
>> Looking, well, I guess kernel_recvmsg() does read from a socket, but I
>> assume calling with MSG_DONTWAIT means that it doesn't block.
>>
>>> So with the current implementation, it seems there shouldn't be any
>>> problems even if the memory barrier is missing.
>>
>> Thanks for the detailed investigation.
>>
>> I think it would be worth adding a comment if that might help someone
>> having to reinvestigate this again some day.
>
> It would be nice, but I find it difficult to write a comment in the
> sunrpc layer why a memory barrier isn't necessary, using the knowledge
> of how nfsd uses it, and the current implementation of the network code.
>
> Personally, I would prefer removing the call to waitqueue_active() which
> would make the memory barrier totally unnecessary at the cost of a
> spin_lock + spin_unlock by unconditionally calling
> wake_up_interruptible.

On second thought, the callbacks will be called frequently from the tcp
code, so it wouldn't be a good idea.
---
Kosuke TATSUKAWA | 3rd IT Platform Department
| IT Platform Division, NEC Corporation
| tatsu@xxxxxxxxxxxxx
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