Re: [PATCH 1/2] staging: sm7xxfb: start using module parameters

From: Sudip Mukherjee
Date: Tue Mar 24 2015 - 06:28:50 EST


On Tue, Mar 24, 2015 at 10:48:26AM +0100, Greg Kroah-Hartman wrote:
> On Tue, Mar 24, 2015 at 10:20:08AM +0530, Sudip Mukherjee wrote:
> > + "\t\t0x31B = 1280x1024-24\n"
> > + "\t\tUsual example:\n"
> > + "\t\tinsmod ./sm7xxfb.ko mode_option=\"0x301\"\n");
> > +
>
> That's funny :)
>
> And how do you handle multiple devices in the system?
frankly speaking, never got the idea about multiple devices.

>
> :(
>
> Seriously, never use module parameters for device parameters, they are
> two different things. The framebuffer core has options for handling
> modes, why not use them?
>
> And yes, lots of framebuffer drivers do have crazy module parameters,
> but that doesn't mean you have to perpetuate the insanity, please do
> things properly here.
i am learning from other framebuffer drivers. i guess i should only
see at skeletonfb.c and not the others.
please drop this 1/2 patch, do i need to resend the 2/2 which adds
the MODULE_DEVICE_TABLE ?

regards
sudip

>
> thanks,
>
> greg k-h
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