Re: [PATCH v2 1/3] lib: find_*_bit reimplementation

From: Yury
Date: Wed Feb 04 2015 - 18:07:36 EST



On 02.02.2015 06:17, George Spelvin wrote:
> Yury Norov <y.norov@xxxxxxxxxxx> wrote:
>> New implementations takes less space in source file (see diffstat)
>> and in object. For me it's 710 vs 453 bytes of text.
>>
>> Patch was boot-tested on x86_64 and MIPS (big-endian) machines.
>> Performance tests were ran on userspace with code like this:
>>
>> /* addr[] is filled from /dev/urandom */
>> start = clock();
>> while (ret < nbits)
>> ret = find_next_bit(addr, nbits, ret + 1);
>>
>> end = clock();
>> printf("%ld\t", (unsigned long) end - start);
>> On Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz rezults are next:
>> (for find_next_bit, nbits is 8M, for find_first_bit - 80K)
>>
>> find_next_bit: find_first_bit:
>> new current new current
>> 26932 43151 14777 14925
>> 26947 43182 14521 15423
> I'll look at this more carefully, but one immediate thought is that this
> is an unrealistic benchmark. It will amost never need to look at more
> than one word of the array, but real arrays have long runs of zero
> bits to skip over.
>
> So the code size is appreciated, but the time benefits may be the result
> of you optimizing for the wrong thing.
>
> I'd try filling the array with mostly-identical bits, flipping with odds
> of 1/256 or so.
>
> For full generality, I'd test different 1->0 and 0->1 transition
> probabilities. (But powers of two are probably enough for benchmarking.)
>
I think, test with random values represents at least one situation: well-fragmented memory
after long time work. (This is what I really have in my project.) In other hand, if long zero runs
is a typical behavior for one's system, it's a good opportunity for improvements, I think.
Anyway, the idea of testing find_bit on a long runs is good. Thank you.
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