[PATCH 1/2] x86: UV BAU Increase maximum CPUs per socket/hub

From: James Custer
Date: Sun Nov 02 2014 - 13:16:59 EST


We have encountered hardware with 18 cores/socket that gives 36 CPUs/socket
with hyperthreading enabled. This exceeds the current MAX_CPUS_PER_SOCKET
causing a failure in get_cpu_topology. Increase MAX_CPUS_PER_SOCKET to 64
and MAX_CPUS_PER_UVHUB to 128.

Signed-off-by: James Custer <jcuster@xxxxxxx>
---
arch/x86/include/asm/uv/uv_bau.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/arch/x86/include/asm/uv/uv_bau.h b/arch/x86/include/asm/uv/uv_bau.h
index 2d60a78..fc808b8 100644
--- a/arch/x86/include/asm/uv/uv_bau.h
+++ b/arch/x86/include/asm/uv/uv_bau.h
@@ -33,8 +33,8 @@
* Each of the descriptors is 64 bytes in size (8*64 = 512 bytes in a set).
*/

-#define MAX_CPUS_PER_UVHUB 64
-#define MAX_CPUS_PER_SOCKET 32
+#define MAX_CPUS_PER_UVHUB 128
+#define MAX_CPUS_PER_SOCKET 64
#define ADP_SZ 64 /* hardware-provided max. */
#define UV_CPUS_PER_AS 32 /* hardware-provided max. */
#define ITEMS_PER_DESC 8
--
1.7.12.4

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