[tip:x86/x32] uapi: Use __kernel_ulong_t in struct msqid64_ds

From: tip-bot for H.J. Lu
Date: Tue Jan 21 2014 - 00:17:32 EST


Commit-ID: b9cd5ca22d6739c61655d4fcf8b29669d5d177a3
Gitweb: http://git.kernel.org/tip/b9cd5ca22d6739c61655d4fcf8b29669d5d177a3
Author: H.J. Lu <hjl.tools@xxxxxxxxx>
AuthorDate: Fri, 27 Dec 2013 14:14:21 -0800
Committer: H. Peter Anvin <hpa@xxxxxxxxx>
CommitDate: Mon, 20 Jan 2014 14:45:01 -0800

uapi: Use __kernel_ulong_t in struct msqid64_ds

Both x32 and x86-64 use the same struct msqid64_ds for system calls.
But x32 long is 32-bit. This patch replaces unsigned long with
__kernel_ulong_t in struct msqid64_ds.

Signed-off-by: H.J. Lu <hjl.tools@xxxxxxxxx>
Link: http://lkml.kernel.org/r/1388182464-28428-6-git-send-email-hjl.tools@xxxxxxxxx
Signed-off-by: H. Peter Anvin <hpa@xxxxxxxxx>
---
include/uapi/asm-generic/msgbuf.h | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/include/uapi/asm-generic/msgbuf.h b/include/uapi/asm-generic/msgbuf.h
index aec850d..f55ecc4 100644
--- a/include/uapi/asm-generic/msgbuf.h
+++ b/include/uapi/asm-generic/msgbuf.h
@@ -35,13 +35,13 @@ struct msqid64_ds {
#if __BITS_PER_LONG != 64
unsigned long __unused3;
#endif
- unsigned long msg_cbytes; /* current number of bytes on queue */
- unsigned long msg_qnum; /* number of messages in queue */
- unsigned long msg_qbytes; /* max number of bytes on queue */
+ __kernel_ulong_t msg_cbytes; /* current number of bytes on queue */
+ __kernel_ulong_t msg_qnum; /* number of messages in queue */
+ __kernel_ulong_t msg_qbytes; /* max number of bytes on queue */
__kernel_pid_t msg_lspid; /* pid of last msgsnd */
__kernel_pid_t msg_lrpid; /* last receive pid */
- unsigned long __unused4;
- unsigned long __unused5;
+ __kernel_ulong_t __unused4;
+ __kernel_ulong_t __unused5;
};

#endif /* __ASM_GENERIC_MSGBUF_H */
--
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to majordomo@xxxxxxxxxxxxxxx
More majordomo info at http://vger.kernel.org/majordomo-info.html
Please read the FAQ at http://www.tux.org/lkml/