Re: [PATCH] Input: fix typos in Documentation/input/gamepad.txt

From: David Herrmann
Date: Mon Dec 16 2013 - 08:11:22 EST


Hi

On Mon, Dec 16, 2013 at 1:34 PM, Antonio Ospite
<ospite@xxxxxxxxxxxxxxxxx> wrote:
> Fix some typos and while at it also use "PS" as the name for the central
> "HOME" button on Sony controllers, this is how Sony itself calls it.

Thanks, looks good. Any news regarding the absolute DPad?

Reviewed-by: David Herrmann <dh.herrmann@xxxxxxxxx>

Thanks
David

> Signed-off-by: Antonio Ospite <ospite@xxxxxxxxxxxxxxxxx>
> ---
> Documentation/input/gamepad.txt | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/Documentation/input/gamepad.txt b/Documentation/input/gamepad.txt
> index 4be7f21..63c0256 100644
> --- a/Documentation/input/gamepad.txt
> +++ b/Documentation/input/gamepad.txt
> @@ -71,7 +71,7 @@ features that you need, first. How each feature is mapped is described below.
> Legacy drivers often don't comply to these rules. As we cannot change them
> for backwards-compatibility reasons, you need to provide fixup mappings in
> user-space yourself. Some of them might also provide module-options that
> -change the mappings so you can adivce users to set these.
> +change the mappings so you can advice users to set these.
>
> All new gamepads are supposed to comply with this mapping. Please report any
> bugs, if they don't.
> @@ -156,10 +156,10 @@ Menu-Pad:
> BTN_START
> Many pads also have a third button which is branded or has a special symbol
> and meaning. Such buttons are mapped as BTN_MODE. Examples are the Nintendo
> - "HOME" button, the XBox "X"-button or Sony "P" button.
> + "HOME" button, the XBox "X"-button or Sony "PS" button.
>
> Rumble:
> - Rumble is adverticed as FF_RUMBLE.
> + Rumble is advertised as FF_RUMBLE.
>
> Motion-tracking:
> Motion-tracking is defined in ./Documentation/input/motion-tracking.txt and
> --
> 1.8.5.1
>
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