Re: [PATCH 09/12] KVM: MMU: introduce pte-list lockless walker

From: Xiao Guangrong
Date: Mon Sep 02 2013 - 04:50:37 EST


On 08/30/2013 07:44 PM, Gleb Natapov wrote:
> On Thu, Aug 29, 2013 at 08:02:30PM +0800, Xiao Guangrong wrote:
>> On 08/29/2013 07:33 PM, Xiao Guangrong wrote:
>>> On 08/29/2013 05:31 PM, Gleb Natapov wrote:
>>>> On Thu, Aug 29, 2013 at 02:50:51PM +0800, Xiao Guangrong wrote:
>>>>> After more thinking, I still think rcu_assign_pointer() is unneeded when a entry
>>>>> is removed. The remove-API does not care the order between unlink the entry and
>>>>> the changes to its fields. It is the caller's responsibility:
>>>>> - in the case of rcuhlist, the caller uses call_rcu()/synchronize_rcu(), etc to
>>>>> enforce all lookups exit and the later change on that entry is invisible to the
>>>>> lookups.
>>>>>
>>>>> - In the case of rculist_nulls, it seems refcounter is used to guarantee the order
>>>>> (see the example from Documentation/RCU/rculist_nulls.txt).
>>>>>
>>>>> - In our case, we allow the lookup to see the deleted desc even if it is in slab cache
>>>>> or its is initialized or it is re-added.
>>>>>
>>>> BTW is it a good idea? We can access deleted desc while it is allocated
>>>> and initialized to zero by kmem_cache_zalloc(), are we sure we cannot
>>>> see partially initialized desc->sptes[] entry? On related note what about
>>>> 32 bit systems, they do not have atomic access to desc->sptes[].
>>
>> Ah... wait. desc is a array of pointers:
>>
>> struct pte_list_desc {
>> u64 *sptes[PTE_LIST_EXT];
>> struct pte_list_desc *more;
>> };
>>
> Yep, I misread it to be u64 bits and wondered why do we use u64 to store
> pointers.
>
>> assigning a pointer is aways aotomic, but we should carefully initialize it
>> as you said. I will introduce a constructor for desc slab cache which initialize
>> the struct like this:
>>
>> for (i = 0; i < PTE_LIST_EXT; i++)
>> desc->sptes[i] = NULL;
>>
>> It is okay.
>>
> I hope slab does not write anything into allocated memory internally if
> constructor is present.

If only constructor is present (no SLAB_DESTROY_BY_RCU), It'll temporarily
write the "poison" value into the memory then call the constructor to initialize
it again, e.g, in slab.c:

static void *cache_alloc_debugcheck_after(struct kmem_cache *cachep,
gfp_t flags, void *objp, unsigned long caller)
{
if (cachep->flags & SLAB_POISON) {
......
poison_obj(cachep, objp, POISON_INUSE);
}
......
if (cachep->ctor && cachep->flags & SLAB_POISON)
cachep->ctor(objp);
}

But SLAB_DESTROY_BY_RCU can force the allocer to don't touch
the memory, this is true in our case.

> BTW do you know what happens when SLAB debug is enabled
> and SLAB_DESTROY_BY_RCU is set?

When SLAB debug is enabled, these 3 flags may be set:
#define SLAB_DEBUG_FREE 0x00000100UL /* DEBUG: Perform (expensive) checks on free */
#define SLAB_RED_ZONE 0x00000400UL /* DEBUG: Red zone objs in a cache */
#define SLAB_POISON 0x00000800UL /* DEBUG: Poison objects */

Only SLAB_POISON can write something into the memory, and ...

> Does poison value is written into freed
> object (freed to slab, but not yet to page allocator)?

SLAB_POISON is cleared if SLAB_DESTROY_BY_RCU is used.
- In slab, There is the code in __kmem_cache_create():
if (flags & SLAB_DESTROY_BY_RCU)
BUG_ON(flags & SLAB_POISON);

- In slub, the code is in calculate_sizes():
/*
* Determine if we can poison the object itself. If the user of
* the slab may touch the object after free or before allocation
* then we should never poison the object itself.
*/
if ((flags & SLAB_POISON) && !(flags & SLAB_DESTROY_BY_RCU) &&
!s->ctor)
s->flags |= __OBJECT_POISON;
else
s->flags &= ~__OBJECT_POISON;

- in slob, it seems it does not support SLAB DEBUG.

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