Re: [PATCH 01/15] drivers: phy: add generic PHY framework

From: Greg KH
Date: Sat Jul 20 2013 - 22:59:14 EST


On Sat, Jul 20, 2013 at 10:32:26PM -0400, Alan Stern wrote:
> On Sat, 20 Jul 2013, Greg KH wrote:
>
> > > >>That should be passed using platform data.
> > > >
> > > >Ick, don't pass strings around, pass pointers. If you have platform
> > > >data you can get to, then put the pointer there, don't use a "name".
> > >
> > > I don't think I understood you here :-s We wont have phy pointer
> > > when we create the device for the controller no?(it'll be done in
> > > board file). Probably I'm missing something.
> >
> > Why will you not have that pointer? You can't rely on the "name" as the
> > device id will not match up, so you should be able to rely on the
> > pointer being in the structure that the board sets up, right?
> >
> > Don't use names, especially as ids can, and will, change, that is going
> > to cause big problems. Use pointers, this is C, we are supposed to be
> > doing that :)
>
> Kishon, I think what Greg means is this: The name you are using must
> be stored somewhere in a data structure constructed by the board file,
> right? Or at least, associated with some data structure somehow.
> Otherwise the platform code wouldn't know which PHY hardware
> corresponded to a particular name.
>
> Greg's suggestion is that you store the address of that data structure
> in the platform data instead of storing the name string. Have the
> consumer pass the data structure's address when it calls phy_create,
> instead of passing the name. Then you don't have to worry about two
> PHYs accidentally ending up with the same name or any other similar
> problems.

Close, but the issue is that whatever returns from phy_create() should
then be used, no need to call any "find" functions, as you can just use
the pointer that phy_create() returns. Much like all other class api
functions in the kernel work.

thanks,

greg k-h
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