Re: gen_pool_add broken with LPAE based systems

From: Laura Abbott
Date: Tue Mar 19 2013 - 18:49:30 EST

On 3/19/2013 2:54 PM, Andrew Morton wrote:
On Thu, 14 Mar 2013 16:05:27 -0700 Laura Abbott <lauraa@xxxxxxxxxxxxxx> wrote:


We use genalloc for managing certain pools of physical memory. genalloc
currently uses unsigned long for virtual addresses and phys_addr_t for
physical addresses. Our ARM LPAE systems have 64-bit physical addresses
but unsigned long is still 32 bits. Using gen_pool_add breaks with
addresses > 4G because gen_pool_add treats the address passed in as the
virtual address. gen_pool allocates internally based on the 32 bit
virtual address as well so everything is broken if we want to be able to
manage the full address space after 4G. I see a couple of options:

The above only makes sense if ARM LPAE has 64-bit (actually >= 33-bit)
virtual addresses. If so, I don't understand how ARM LPAE can work at
all - the core MM assumes that addresses-fit-in-ulongs in eleventy
trillion places.

I think we need a better description of the problem, please.

Sorry, let me clarify. ARM LPAE still has 32 bit virtual addresses.

Change 3c8f370ded3483b27f1218ff0051fcf0c7a2facd (lib/genalloc.c: add support for specifying the physical address) added support for using genalloc to know about both physical addresses and virtual addresses. Allocation in gen_pool is still based on the virtual address though.

The problem is we've been using genalloc to allocate physical addresses, not virtual ones so allocating and returning an unsigned long breaks with sizeof(phys_addr_t) > sizeof(unsigned long). It looks like genalloc was added and extended with virtual addresses in mind but apart from the address size limitation right now it should be able to work just fine for physical addresses.

There seem to be a few other clients scattered about who are using genalloc for physical addresses as well (although all are 32 bit systems right now)

A better subject would be 'genalloc broken on LPAE systems when used to allocate physical addresses instead of virtual addresses'

1) Change gen_pool_add to use physical addresses and allocate based on
physical addresses instead of virtual addresses
2) Change the virtual address to be a 64 bit type or something
selectable to a 64 bit type.
3) Allow a flag per pool to select whether the allocator is virtual or
physical and switch between those.
4) Split the APIs into virtual <-> physical and physical only and have
separate types for each.

Any of these suggestions seem reasonable or is there another option to

2) sounds least intrusive but I can't think with my head spinning so fast.


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