[ 093/171] libceph: eliminate connection state "DEAD"

From: Greg Kroah-Hartman
Date: Thu Nov 22 2012 - 16:59:28 EST


3.4-stable review patch. If anyone has any objections, please let me know.

------------------

From: Alex Elder <elder@xxxxxxxxxxx>

(cherry picked from commit e5e372da9a469dfe3ece40277090a7056c566838)

The ceph connection state "DEAD" is never set and is therefore not
needed. Eliminate it.

Signed-off-by: Alex Elder <elder@xxxxxxxxxxx>
Reviewed-by: Yehuda Sadeh <yehuda@xxxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
---
include/linux/ceph/messenger.h | 1 -
net/ceph/messenger.c | 6 ------
2 files changed, 7 deletions(-)

--- a/include/linux/ceph/messenger.h
+++ b/include/linux/ceph/messenger.h
@@ -119,7 +119,6 @@ struct ceph_msg_pos {
#define CLOSED 10 /* we've closed the connection */
#define SOCK_CLOSED 11 /* socket state changed to closed */
#define OPENING 13 /* open connection w/ (possibly new) peer */
-#define DEAD 14 /* dead, about to kfree */
#define BACKOFF 15

/*
--- a/net/ceph/messenger.c
+++ b/net/ceph/messenger.c
@@ -2091,12 +2091,6 @@ bad_tag:
*/
static void queue_con(struct ceph_connection *con)
{
- if (test_bit(DEAD, &con->state)) {
- dout("queue_con %p ignoring: DEAD\n",
- con);
- return;
- }
-
if (!con->ops->get(con)) {
dout("queue_con %p ref count 0\n", con);
return;


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