[PATCH 1/2] aoe: mark AoE packets as requiring no checksumming

From: Ed Cashin
Date: Wed Sep 19 2012 - 21:17:38 EST


In order for the network layer to see that AoE requires
no checksumming in a generic way, packets should be marked
CHECKSUM_NONE.

Rather than relying on the current behavior of alloc_skb,
this change causes the aoe driver to explicitly mark its
packets as requiring no checksum.

Signed-off-by: Ed Cashin <ecashin@xxxxxxxxxx>
---
drivers/block/aoe/aoecmd.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/drivers/block/aoe/aoecmd.c b/drivers/block/aoe/aoecmd.c
index de0435e..0ba1b63 100644
--- a/drivers/block/aoe/aoecmd.c
+++ b/drivers/block/aoe/aoecmd.c
@@ -35,6 +35,7 @@ new_skb(ulong len)
skb_reset_mac_header(skb);
skb_reset_network_header(skb);
skb->protocol = __constant_htons(ETH_P_AOE);
+ skb->ip_summed = CHECKSUM_NONE;
}
return skb;
}
--
1.7.2.5

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