Re: [PATCH v2 20/31] arm64: User access library function

From: Catalin Marinas
Date: Mon Sep 03 2012 - 08:58:15 EST


On Wed, Aug 15, 2012 at 03:49:54PM +0100, Arnd Bergmann wrote:
> On Tuesday 14 August 2012, Catalin Marinas wrote:
>
> > +/*
> > + * Single-value transfer routines. They automatically use the right
> > + * size if we just have the right pointer type. Note that the functions
> > + * which read from user space (*get_*) need to take care not to leak
> > + * kernel data even if the calling code is buggy and fails to check
> > + * the return value. This means zeroing out the destination variable
> > + * or buffer on error. Normally this is done out of line by the
> > + * fixup code, but there are a few places where it intrudes on the
> > + * main code path. When we only write to user space, there is no
> > + * problem.
> > + */
> > +extern long __get_user_1(void *);
> > +extern long __get_user_2(void *);
> > +extern long __get_user_4(void *);
> > +extern long __get_user_8(void *);
> > +
> > +#define __get_user_x(__r2,__p,__e,__s,__i...) \
> > + asm volatile( \
> > + __asmeq("%0", "x0") __asmeq("%1", "x2") \
> > + "bl __get_user_" #__s \
> > + : "=&r" (__e), "=r" (__r2) \
> > + : "0" (__p) \
> > + : __i, "cc")
> > +
> > +#define get_user(x,p) \
> > + ({ \
> > + register const typeof(*(p)) __user *__p asm("x0") = (p);\
> > + register unsigned long __r2 asm("x2"); \
> > + register long __e asm("x0"); \
> > + switch (sizeof(*(__p))) { \
> > + case 1: \
> > + __get_user_x(__r2, __p, __e, 1, "x30"); \
> > + break; \
> > + case 2: \
> > + __get_user_x(__r2, __p, __e, 2, "x3", "x30"); \
> > + break; \
> > + case 4: \
> > + __get_user_x(__r2, __p, __e, 4, "x30"); \
> > + break; \
> > + case 8: \
> > + __get_user_x(__r2, __p, __e, 8, "x30"); \
> > + break; \
> > + default: __e = __get_user_bad(); break; \
> > + } \
> > + x = (typeof(*(p))) __r2; \
> > + __e; \
> > + })
>
> It's fairly unusual to have out of line get_user/put_user functions.
> What is the reason for this, other than copying from ARM?

I changed these to inline asm. The only reason which I don't think
matters much in this case is a few KB increase in Image size.

--
Catalin
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