Re: getsockopt/setsockopt with SO_RCVBUF and SO_SNDBUF "non-standard"behaviour
From: Rick Jones
Date: Wed Jul 18 2012 - 13:32:33 EST
On 07/18/2012 09:11 AM, Eric Dumazet wrote:
That the way it's done on linux since day 0
You can probably find a lot of pages on the web explaining the
If your application handles UDP frames, what SO_RCVBUF should count ?
If its the amount of payload bytes, you could have a pathological
situation where an attacker sends 1-byte UDP frames fast enough and
could consume a lot of kernel memory.
Each frame consumes a fair amount of kernel memory (between 512 bytes
and 8 Kbytes depending on the driver).
So linux says : If user expect to receive XXXX bytes, set a limit of
_kernel_ memory used to store these bytes, and use an estimation of 100%
of overhead. That is : allow 2*XXXX bytes to be allocated for socket
Expanding on/rewording that, in a setsockopt() call SO_RCVBUF specifies
the data bytes and gets doubled to become the kernel/overhead byte
limit. Unless the doubling would be greater than net.core.rmem_max, in
which case the limit becomes net.core.rmem_max.
But on getsockopt() SO_RCVBUF is always the kernel/overhead byte limit.
In one call it is fish. In the other it is fowl.
Other stacks appear to keep their kernel/overhead limit quiet, keeping
SO_RCVBUF an expression of a data limit in both setsockopt() and
getsockopt(). With those stacks, there is I suppose the possible source
of confusion when/if someone tests the queuing to a socket, sends "high
overhead" packets and doesn't get to SO_RCVBUF worth of data though I
don't recall encountering that in my "pre-linux" time.
The sometimes fish, sometimes fowl version (along with the auto tuning
when one doesn't make setsockopt() calls) gave me fits in netperf for
years until I finally relented and split the socket buffer size
variables into three - what netperf's user requested via the command
line, what it was right after the socket was created, and what it was at
the end of the data phase of the test.
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