Re: [PATCH] vt: fix race in vt_waitactive()

From: Greg KH
Date: Wed Jun 13 2012 - 19:44:50 EST


On Mon, May 21, 2012 at 01:38:42PM +0530, Rabin Vincent wrote:
> pm_restore_console() is called from the suspend/resume path, and this
> calls vt_move_to_console(), which calls vt_waitactive().
>
> There's a race in this path which causes the process which requests the
> suspend to sleep indefinitely waiting for an event which already
> happened:
>
> P1 P2
> vt_move_to_console()
> set_console()
> schedule_console_callback()
> vt_waitactive()
> check n == fg_console +1
> console_callback()
> switch_screen()
> vt_event_post() // no waiters
>
> vt_event_wait() // forever
>
> Fix the race by ensuring we're registered for the event before we check
> if it's already completed.
>
> Cc: Alan Cox <alan@xxxxxxxxxxxxxxx>
> Signed-off-by: Rabin Vincent <rabin.vincent@xxxxxxxxxxxxxx>
> ---
> drivers/tty/vt/vt_ioctl.c | 47 ++++++++++++++++++++++++++++++++------------
> 1 files changed, 34 insertions(+), 13 deletions(-)

Alan, any thoughts on this patch?

thanks,

greg k-h

>
> diff --git a/drivers/tty/vt/vt_ioctl.c b/drivers/tty/vt/vt_ioctl.c
> index ede2ef1..1d02e32 100644
> --- a/drivers/tty/vt/vt_ioctl.c
> +++ b/drivers/tty/vt/vt_ioctl.c
> @@ -110,16 +110,7 @@ void vt_event_post(unsigned int event, unsigned int old, unsigned int new)
> wake_up_interruptible(&vt_event_waitqueue);
> }
>
> -/**
> - * vt_event_wait - wait for an event
> - * @vw: our event
> - *
> - * Waits for an event to occur which completes our vt_event_wait
> - * structure. On return the structure has wv->done set to 1 for success
> - * or 0 if some event such as a signal ended the wait.
> - */
> -
> -static void vt_event_wait(struct vt_event_wait *vw)
> +static void __vt_event_queue(struct vt_event_wait *vw)
> {
> unsigned long flags;
> /* Prepare the event */
> @@ -129,8 +120,18 @@ static void vt_event_wait(struct vt_event_wait *vw)
> spin_lock_irqsave(&vt_event_lock, flags);
> list_add(&vw->list, &vt_events);
> spin_unlock_irqrestore(&vt_event_lock, flags);
> +}
> +
> +static void __vt_event_wait(struct vt_event_wait *vw)
> +{
> /* Wait for it to pass */
> wait_event_interruptible(vt_event_waitqueue, vw->done);
> +}
> +
> +static void __vt_event_dequeue(struct vt_event_wait *vw)
> +{
> + unsigned long flags;
> +
> /* Dequeue it */
> spin_lock_irqsave(&vt_event_lock, flags);
> list_del(&vw->list);
> @@ -138,6 +139,22 @@ static void vt_event_wait(struct vt_event_wait *vw)
> }
>
> /**
> + * vt_event_wait - wait for an event
> + * @vw: our event
> + *
> + * Waits for an event to occur which completes our vt_event_wait
> + * structure. On return the structure has wv->done set to 1 for success
> + * or 0 if some event such as a signal ended the wait.
> + */
> +
> +static void vt_event_wait(struct vt_event_wait *vw)
> +{
> + __vt_event_queue(vw);
> + __vt_event_wait(vw);
> + __vt_event_dequeue(vw);
> +}
> +
> +/**
> * vt_event_wait_ioctl - event ioctl handler
> * @arg: argument to ioctl
> *
> @@ -177,10 +194,14 @@ int vt_waitactive(int n)
> {
> struct vt_event_wait vw;
> do {
> - if (n == fg_console + 1)
> - break;
> vw.event.event = VT_EVENT_SWITCH;
> - vt_event_wait(&vw);
> + __vt_event_queue(&vw);
> + if (n == fg_console + 1) {
> + __vt_event_dequeue(&vw);
> + break;
> + }
> + __vt_event_wait(&vw);
> + __vt_event_dequeue(&vw);
> if (vw.done == 0)
> return -EINTR;
> } while (vw.event.newev != n);
> --
> 1.7.4.3
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