On Tue, May 22, 2012 at 08:06:45PM +0200, Turquette, Mike wrote:On Tue, May 22, 2012 at 6:58 AM, Peter De Schrijver
<pdeschrijver@xxxxxxxxxx> wrote:
On Tue, May 15, 2012 at 08:20:44PM +0200, Saravana Kannan wrote:On 05/11/2012 09:59 PM, Saravana Kannan wrote:Without this patch, the following race conditions are possible.
Race condition 1:
* clk-A has two parents - clk-X and clk-Y.
* All three are disabled and clk-X is current parent.
* Thread A: clk_set_parent(clk-A, clk-Y).
* Thread A:<snip execution flow>
* Thread A: Grabs enable lock.
* Thread A: Sees enable count of clk-A is 0, so doesn't enable clk-Y.
* Thread A: Releases enable lock.
* Thread B: Calls clk_enable(clk-A), which in turn enables clk-X.
* Thread A: Switches clk-A's parent to clk-Y in hardware.
clk-A is now enabled in software, but not clocking in hardware.
Race condition 2:
* clk-A has two parents - clk-X and clk-Y.
* All three are disabled and clk-X is current parent.
* Thread A: clk_set_parent(clk-A, clk-Y).
* Thread A:<snip execution flow>
* Thread A: Switches parent in hardware to clk-Y.
* Thread A: Grabs enable lock.
* Thread A: Sees enable count of clk-A is 0, so doesn't disable clk-X.
* Thread A: Releases enable lock.
* Thread B: Calls clk_enable(clk-A)
* Thread B: Software state still says parent is clk-X.
* Thread B: So, enables clk-X and then itself.
* Thread A: Updates parent in software state to clk-Y.
This looks correct to me. Is there any usecase where enabling/disabling a
clock would require sleeping but changing the parent would not?
clk_enable& clk_disable must never sleep. clk_prepare and
clk_unprepare may sleep.
In that case the clock is actually enabled in clk_prepare and disabled in
clk_unprepare I guess (and clk_enable/clk_disable are dummy functions)?
What I'm trying to say is that I don't think there are clocks which can be
enabled/disabled using non blocking operations, but where a parent change
would require a blocking operation.
Cheers,
Peter.