Re: [PATCH 4/9] time: Update timekeeper structure using a localshadow

From: John Stultz
Date: Fri Mar 02 2012 - 02:53:36 EST


On Fri, 2012-03-02 at 08:38 +0100, Ingo Molnar wrote:
> * John Stultz <john.stultz@xxxxxxxxxx> wrote:
>
> > diff --git a/kernel/time/timekeeping.c b/kernel/time/timekeeping.c
> > index f9ee96c..09460c1 100644
> > --- a/kernel/time/timekeeping.c
> > +++ b/kernel/time/timekeeping.c
> > @@ -74,6 +74,7 @@ struct timekeeper {
> > };
> >
> > static struct timekeeper timekeeper;
> > +static struct timekeeper shadow_tk;
>
> Sigh.
>
> As I said it in the first round of review, it's fundamentally
> wrong to copy live fields like locks or the clocksource pointer
> around.

So I actually removed the locks out from the timekeeper structure to try
to address this concern.

> It's doubly wrong to do it in a global variable that no-one else
> but the copying function (update_wall_time()) is supposed to
> access.
>
> There are over a dozen fields in 'struct timekeeper' - exactly
> which ones of them are used on this private copy, as
> update_wall_time() does the cycle accumulation and calls down
> into timkeeping_adjust()?

Just about all of timekeeper state is used and modified in the
update_wall_time.

> The right solution would be to separate timekeeping time state
> from global state:
>
> struct timekeeper {
> spinlock_t lock;
>
> struct time_state time_state;
> };
>
> And then standardize the time calculation code on passing around
> not 'struct timekeeper *' but 'struct time_state *' ! Then you
> can have a local shadow copy of the global state:
>
> struct time_state time_state_copy;
>
> and copy it from the global one and then pass it down to
> calculation functions.
>
> This also gives the freedom to add other global state fields
> beyond the lock. (Right now the lock appears to be the only
> global state field - there might be more.)

So, just to be clear, you want me to push basically everything in the
timekeeper structure, except the lock (which would be re-added), into a
time_state sub-structure?

Sorry for being dense here (its been a long day), but maybe could you
clarify a bit more about the differences you're describing between
time-state and global-state wrt the timekeeper?

thanks
-john

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