Re: [PATCH 2/2] tracing - putting cond_resched into tace_pipe loop

From: Steven Rostedt
Date: Mon Mar 14 2011 - 10:07:37 EST


On Sun, 2011-03-13 at 15:58 +0100, Oleg Nesterov wrote:
> On 03/12, Jiri Olsa wrote:
> >
> > --- a/kernel/trace/trace.c
> > +++ b/kernel/trace/trace.c
> > @@ -3237,10 +3237,23 @@ waitagain:
> > * One of the trace_seq_* functions is not used properly.
> > */
> > WARN_ON(iter->seq.full);
> > +
> > + /*
> > + * There's a chance this loop might get quite tight,
> > + * causing latency in non preemptive kernel.
> > + */
> > + cond_resched();
> > + if (signal_pending(current)) {
> > + sret = -EINTR;
> > + break;
>
> First of all: I do not pretend I understand this code ;) Still, a
> couple of nits.
>
> -EINTR doesn't look exactly right, I'd suggest -ERESTARTSYS. The same
> for tracing_wait_pipe() btw, I think it should be fixed.

Yeah, the tracing_wait_pipe() could be changed. I probably copied that
from someplace else in the kernel ;)

>
>
>
> I wonder if it makes sense to simply "break" if signal_pending(), it
> is possible we already have something to report via trace_seq_to_user().
> Then we could do
>
> - if (sret == -EBUSY)
> - goto waitagain;
> + if (sret == -EBUSY) {
> + if (!signal_pending())
> + goto waitagain;
> + sret = -ERESTARTSYS;
> + }
>
> Or we can change tracing_wait_pipe() to check signal_pending()
> uncondditionally, I dunno.
>
> Up to you, but note that otherwise the logic looks a bit strange.
> Suppose that signal_pending() is already true when we call
> tracing_wait_pipe(). In this case we are going to do the "unnecessary"
> work and then return EINTR/ERESTART. This is correct, the next
> invocation does trace_seq_to_user() before anything else, just
> looks a bit strange.

I'm not sure that this needs the signal_pending() or the break, or even
the cond_resched(). Perhaps the first patch fixes the bug. But that
while loop does not block, and it should just spin enough to fill a
page. If it is not filling the page then that's a bug.

Jiri,

Can you reproduce the bug with just he first patch? Actually, I can
reproduce it on vanilla, I'll apply your first patch and see if that
fixes things. If not, then we need to find out why and fix those.

-- Steve


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