[PATCH 5/5] ACPI: Tie ACPI backlight devices to PCI devices if possible

From: Matthew Garrett
Date: Fri Jan 14 2011 - 14:25:28 EST


Dual-GPU machines may provide more than one ACPI backlight interface. Tie
the backlight device to the GPU in order to allow userspace to identify
the correct interface.

Signed-off-by: Matthew Garrett <mjg@xxxxxxxxxx>
---
drivers/acpi/video.c | 15 ++++++++++++++-
1 files changed, 14 insertions(+), 1 deletions(-)

diff --git a/drivers/acpi/video.c b/drivers/acpi/video.c
index a9eec8c..a18e497 100644
--- a/drivers/acpi/video.c
+++ b/drivers/acpi/video.c
@@ -782,6 +782,9 @@ static void acpi_video_device_find_cap(struct acpi_video_device *device)

if (acpi_video_backlight_support()) {
struct backlight_properties props;
+ struct pci_dev *pdev;
+ acpi_handle acpi_parent;
+ struct device *parent = NULL;
int result;
static int count = 0;
char *name;
@@ -794,10 +797,20 @@ static void acpi_video_device_find_cap(struct acpi_video_device *device)
return;
count++;

+ acpi_get_parent(device->dev->handle, &acpi_parent);
+
+ pdev = acpi_get_pci_dev(acpi_parent);
+ if (pdev) {
+ parent = &pdev->dev;
+ pci_dev_put(pdev);
+ }
+
memset(&props, 0, sizeof(struct backlight_properties));
props.type = BACKLIGHT_FIRMWARE;
props.max_brightness = device->brightness->count - 3;
- device->backlight = backlight_device_register(name, NULL, device,
+ device->backlight = backlight_device_register(name,
+ parent,
+ device,
&acpi_backlight_ops,
&props);
kfree(name);
--
1.7.3.4

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