Re: [PATCH -tip 2/2] x86: Issue at least one memory barrier in stop_machine_text_poke().

From: Masami Hiramatsu
Date: Wed Mar 03 2010 - 16:39:49 EST


Mathieu Desnoyers wrote:
> * Masami Hiramatsu (mhiramat@xxxxxxxxxx) wrote:
>> Fix stop_machine_text_poke() to issue smp_mb() before exiting waiting
>> loop. Also, use ACCESS_ONCE() to check a flag according to Mathieu's
>> comment.
>>
>> Signed-off-by: Masami Hiramatsu <mhiramat@xxxxxxxxxx>
>> Cc: Mathieu Desnoyers <mathieu.desnoyers@xxxxxxxxxxxx>
>> Cc: Ingo Molnar <mingo@xxxxxxx>
>> Cc: Jason Baron <jbaron@xxxxxxxxxx>
>> ---
>>
>> arch/x86/kernel/alternative.c | 6 +++---
>> 1 files changed, 3 insertions(+), 3 deletions(-)
>>
>> diff --git a/arch/x86/kernel/alternative.c b/arch/x86/kernel/alternative.c
>> index 635e4f4..3236a11 100644
>> --- a/arch/x86/kernel/alternative.c
>> +++ b/arch/x86/kernel/alternative.c
>> @@ -596,9 +596,9 @@ static int __kprobes stop_machine_text_poke(void *data)
>> smp_wmb(); /* Make sure other cpus see that this has run */
>> wrote_text = 1;
>> } else {
>> - while (!wrote_text)
>> - smp_rmb();
>> - sync_core();
>> + while (!ACCESS_ONCE(wrote_text))
>
> Well, cpu_relax() has a "memory" clobber, so the access once is not required to
> ensure the variable is re-read. And, sorry to contradict my previous statement
> somewhat, but given that we don't care if the compiler fetches wrote_text in
> chunks or not, ACCESS_ONCE() is not required here. So rather than leaving people
> wondering why we put an ACCESS_ONCE() here, it's probably better to leave it
> out.

Ah, OK. Indeed, volatile is for compiler...

Thank you,

--
Masami Hiramatsu
e-mail: mhiramat@xxxxxxxxxx
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