Re: [PATCH 20/35] Use a pre-calculated value fornum_online_nodes()

From: Christoph Lameter
Date: Thu Mar 19 2009 - 18:26:17 EST


On Thu, 19 Mar 2009, Mel Gorman wrote:

> This patch actually alters the API. node_set_online() called when
> MAX_NUMNODES == 1 will now fail to compile. That situation wouldn't make
> any sense anyway but is it intentional?

Yes MAX_NUMNODES means that this is not a NUMA configuration. Setting an
ode online would make no sense. Node 0 is always online.

> For reference here is the patch I had for a similar goal which kept the
> API as it was. I'll drop it if you prefer your own version.

Lets look through it and get the best pieces from both.

> static inline void node_set_state(int node, enum node_states state)
> {
> __node_set(node, &node_states[state]);
> + if (state == N_ONLINE)
> + nr_online_nodes = num_node_state(N_ONLINE);
> }

That assumes uses of node_set_state N_ONLINE. Are there such users or are
all using node_set_online()?

> @@ -449,7 +457,8 @@ static inline int num_node_state(enum node_states state)
> node; \
> })
>
> -#define num_online_nodes() num_node_state(N_ONLINE)
> +
> +#define num_online_nodes() (nr_online_nodes)
> #define num_possible_nodes() num_node_state(N_POSSIBLE)
> #define node_online(node) node_state((node), N_ONLINE)
> #define node_possible(node) node_state((node), N_POSSIBLE)

Hmmmm... Yes we could get rid of those.

I'd also like to see nr_possible_nodes(). nr_possible_nodes is important
if you want to check if the system could ever bring up a second node
(which would make the current optimization not viable) whereas
nr_online_nodes is the check for how many nodes are currently online.

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