[PATCH] fb: hide hardware cursor in graphics mode (Mach64)

From: Krzysztof Helt
Date: Tue Mar 17 2009 - 16:56:47 EST


From: Krzysztof Helt <krzysztof.h1@xxxxx>

A hardware cursor is left enabled in
the fb_set_par() which is called when
a new console is created. This is
inconsistent with software cursor's
behaviour.

Also, this makes a hardware cursor
always visible in the Xfbdev
(Xorg kdrive) server.

Signed-off-by: Krzysztof Helt <krzysztof.h1@xxxxx>
CC: Risto Suominen
---
Finally, I acquired a Mach64GZ card and was able to
solve this puzzle.

Risto, please test the patch.

drivers/video/aty/mach64_accel.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/drivers/video/aty/mach64_accel.c b/drivers/video/aty/mach64_accel.c
index a8f60c3..0cc9724 100644
--- a/drivers/video/aty/mach64_accel.c
+++ b/drivers/video/aty/mach64_accel.c
@@ -39,7 +39,8 @@ void aty_reset_engine(const struct atyfb_par *par)
{
/* reset engine */
aty_st_le32(GEN_TEST_CNTL,
- aty_ld_le32(GEN_TEST_CNTL, par) & ~GUI_ENGINE_ENABLE, par);
+ aty_ld_le32(GEN_TEST_CNTL, par) &
+ ~(GUI_ENGINE_ENABLE | HWCURSOR_ENABLE), par);
/* enable engine */
aty_st_le32(GEN_TEST_CNTL,
aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par);
--
1.5.2.2


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