Re: [PATCH 2/4] zedtrace generic kernel filtering

From: Ingo Molnar
Date: Mon Mar 02 2009 - 05:59:18 EST



* Tom Zanussi <tzanussi@xxxxxxxxx> wrote:

> > Note that Steve added explicit field enumeration and 'raw' C
> > syntax tracepoints to the event tracer earlier today (partly
> > based on your ideas here), so that would be a good basis to
> > extend/enhance/fix, if you are interested.
>
> Yeah, I took a quick look and saw some nice improvements.

:)

> Anyway, the filtering I did for this was basically a
> side-effect of the event description stuff, which made the
> filtering relatively easy to do (and the event description
> files give the user a way to list the available fields). What
> I'm wondering is if you're interested in the filtering part
> alone or in the event description part as well, which I hadn't
> thought of as separable (I guess I need to look at the current
> ftrace code to see what's already there).

No, not filtering alone - event description / field enumeration
part is mandatory for user-space to be able to define filters,
so yes, that bit is also needed and desired. Steve already added
those bits we just dont yet have them exposed in
/debug/tracing/events, like your patch does. (I think it's next
on Steve's TODO list.)

Basically, i think the big picture is the following. The best
model for tracepoints is for them to have the following life
cycle:

- trace_printk() ad-hoc additions. Not stable, not hookable and
not enumerated - but highly convenient.

- if a trace_printk() turns out to be useful it might become a
bit more active and turn into a regular tracepoint. This
makes it hookable by ftrace plugins and makes it faster - but
it's not generally enumerated yet.

- the final stage for a tracepoint is for it to become a
"C-style" tracepoint. That makes it generally available to
all ftrace plugins, makes it available to opaque user-space
consumption as well and all fields are enumerated. The
in-kernel value filtering machinery you added can make use of
them as well.

( The downside is (and there are always downsides ;-) that
such tracepoints are the hardest to add and have the
highest ongoing maintenance overhead - but that aspect is
easily visible and will be a well understood property of
them. )

Most tracepoints would move on the most convenient-to-add first
two levels - but eventually some would percolate up to the last
stage as well.

I think the ones you've identified in your patchset are good
candidates for that final stage already - and we've added a few
more too, such as the IRQ entry/exit tracepoints.

Ingo
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