Re: [RFC PATCH -mm 2/2] cgroup: fold struct cg_cgroup_link into struct css_set

From: Paul Menage
Date: Thu Sep 11 2008 - 13:51:26 EST

On Thu, Sep 11, 2008 at 7:23 AM, Lai Jiangshan <laijs@xxxxxxxxxxxxxx> wrote:
> one struct cg_cgroup_link per link is very waste.
> This way need to allocate struct cg_cgroup_link for
> (css_set_count * hierarchy_count) times.

Correct - but in the common case, hierarchy_count==1. So it's 7
pointers (two list_heads and a pointer in the cg_cgroup_link, and a
list_head in the css_set) per css_set. Each additional hierarchy
introduces 5 pointers per css_set with the new cg_cgroup_link. (So
overall, 2 + 5*H)

We're up to 9 cgroup subsystems in -mm right now, so your approach
consumes 18 pointers (9 list heads) per css_set, regardless of how
many hierarchies are mounted.

So I think that the current solution saves memory when there are fewer
than four hierarchies mounted. As the number of cgroup subsystems
increases, the break-even point will increase. I expect that the most
common number of mounted hierarchies will be 0 (but there's only one
css_set in that case, so the overhead is irrelevant) or 1.

> This patch removes lots of line of code. remove struct cg_cgroup_link
> and corresponding code.

Yes, the code is definitely simpler after your patch. It's pretty much
how it was *before* I introduced the cg_cgroup_link structures to
allow an arbitrary number of hierarchies without bloating the css_set
structure. I'm not convinced that we want to go back to the original

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