Re: [PATCH 2/9] drivers/acpi/asus_acpi.c: Correct use of ! and &

From: Julia Lawall
Date: Fri Feb 29 2008 - 06:01:40 EST


On Thu, 28 Feb 2008, Andrew Morton wrote:

> On Wed, 27 Feb 2008 19:29:15 +0100 Mark Pearson <devnull.port@xxxxxxxxxxxxxx> wrote:
>
> > Karol Kozimor wrote:
> > > On 26-02-2008, at 21:42, Julia Lawall wrote:
> > >> if (invert) /* invert target value */
> > >> - led_out = !led_out & 0x1;
> > >> + led_out = !(led_out & 0x1);
> > >>
> > >> if (!write_acpi_int(hotk->handle, ledname, led_out, NULL))
> > >> printk(KERN_WARNING "Asus ACPI: LED (%s) write failed\n",
> > >
> > >
> > > IIRC we're just supposed to flip the last bit here, so the original code
> > > is correct.
> > > Best regards,
> > >
> >
> > Seems an odd way of doing:
> >
> > led_out ^= 0x01;
>
> It does.
>
> > It this due to some optimisation?
>
> Surely not ;)
>
> That code has been there for many years.
>
> I changed the patch to this:
>
> --- a/drivers/acpi/asus_acpi.c~drivers-acpi-asus_acpic-correct-use-of-and
> +++ a/drivers/acpi/asus_acpi.c
> @@ -610,7 +610,7 @@ write_led(const char __user * buffer, un
> (led_out) ? (hotk->status | ledmask) : (hotk->status & ~ledmask);
>
> if (invert) /* invert target value */
> - led_out = !led_out & 0x1;
> + led_out = !led_out;

I don't think this is the same:

!(0110 & 0x01) = !0 = 1
!0110 = 0

led_out ^= 0x01;

is also not the same:

0110 ^ 0x01 = 0111

Is it desired to keep the value and flip the last bit or just obtain the
opposite of the last bit?

julia

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