Re: [patch 3/3] ps3: FLASH ROM Storage Driver

From: Andrew Morton
Date: Wed Jul 18 2007 - 19:54:26 EST


On Mon, 16 Jul 2007 18:15:42 +0200
Geert Uytterhoeven <Geert.Uytterhoeven@xxxxxxxxxxx> wrote:

> From: Geert Uytterhoeven <Geert.Uytterhoeven@xxxxxxxxxxx>
>
> Add a FLASH ROM Storage Driver for the PS3:
> - Implemented as a misc character device driver
> - Uses a fixed 256 KiB buffer allocated from boot memory as the hypervisor
> requires the writing of aligned 256 KiB blocks
>
> --- /dev/null
> +++ b/drivers/char/ps3flash.c
> @@ -0,0 +1,429 @@
> +/*
> + * PS3 FLASH ROM Storage Driver
> + *
> + * Copyright (C) 2007 Sony Computer Entertainment Inc.
> + * Copyright 2007 Sony Corp.
> + *
> + * This program is free software; you can redistribute it and/or modify it
> + * under the terms of the GNU General Public License as published
> + * by the Free Software Foundation; version 2 of the License.
> + *
> + * This program is distributed in the hope that it will be useful, but
> + * WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
> + * General Public License for more details.
> + *
> + * You should have received a copy of the GNU General Public License along
> + * with this program; if not, write to the Free Software Foundation, Inc.,
> + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
> + */
> +
> +#include <linux/fs.h>
> +#include <linux/miscdevice.h>
> +#include <linux/uaccess.h>
> +
> +#include <asm/lv1call.h>
> +#include <asm/ps3stor.h>
> +
> +
> +#define DEVICE_NAME "ps3flash"
> +
> +#define FLASH_BLOCK_SIZE (256*1024)
> +
> +
> +struct ps3flash_private {
> + struct mutex mutex; /* Bounce buffer mutex */
> +};
> +#define ps3flash_priv(dev) ((dev)->sbd.core.driver_data)

bzzzt!

> +static loff_t ps3flash_llseek(struct file *file, loff_t offset, int origin)
> +{
> + struct ps3_storage_device *dev = ps3flash_dev;
> + u64 size = dev->regions[dev->region_idx].size*dev->blk_size;
> +
> + switch (origin) {
> + case 1:
> + offset += file->f_pos;
> + break;
> + case 2:
> + offset += size;
> + break;
> + }
> + if (offset < 0)
> + return -EINVAL;
> +
> + file->f_pos = offset;
> + return file->f_pos;
> +}

lseek implementations usually need locking. file->f_mapping->host->i_mutex
would be typical.

That locking mostly protects 64-bit f_pos on 32-bit architectures so you
can perahps kinda get away with it here. However the code is a bit racy
even on 64-bit, for silly userspace.

That being said, I'd have thought that you could use one of our many
generic lseek library fucntions here, or even an newly-exported
block_llseek(). That assumes that i_size is correct, which I trust is the
case.

> +static ssize_t ps3flash_read(struct file *file, char __user *buf, size_t count,
> + loff_t *pos)
> +{
> + struct ps3_storage_device *dev = ps3flash_dev;
> + struct ps3flash_private *priv = ps3flash_priv(dev);
> + u64 size, start_sector, end_sector, offset;
> + ssize_t sectors_read;
> + size_t remaining, n;
> +
> + dev_dbg(&dev->sbd.core,
> + "%s:%u: Reading %zu bytes at position %lld to user 0x%p\n",
> + __func__, __LINE__, count, *pos, buf);
> +
> + size = dev->regions[dev->region_idx].size*dev->blk_size;
> + if (*pos >= size || !count)
> + return 0;
> +
> + if (*pos+count > size) {
> + dev_dbg(&dev->sbd.core,
> + "%s:%u Truncating count from %zu to %llu\n", __func__,
> + __LINE__, count, size - *pos);
> + count = size - *pos;
> + }
> +
> + start_sector = do_div_llr(*pos, dev->blk_size, &offset);
> + end_sector = DIV_ROUND_UP(*pos+count, dev->blk_size);
> +
> + remaining = count;
> + do {
> + mutex_lock(&priv->mutex);
> +
> + sectors_read = ps3flash_read_sectors(dev, start_sector,
> + end_sector-start_sector,
> + 0);
> + if (sectors_read < 0) {
> + mutex_unlock(&priv->mutex);
> + return sectors_read;
> + }
> +
> + n = min(remaining, sectors_read*dev->blk_size-offset);
> + dev_dbg(&dev->sbd.core,
> + "%s:%u: copy %lu bytes from 0x%p to user 0x%p\n",
> + __func__, __LINE__, n, dev->bounce_buf+offset, buf);
> + if (copy_to_user(buf, dev->bounce_buf+offset, n)) {
> + mutex_unlock(&priv->mutex);
> + return -EFAULT;
> + }
> +
> + mutex_unlock(&priv->mutex);
> +
> + *pos += n;
> + buf += n;
> + remaining -= n;
> + start_sector += sectors_read;
> + offset = 0;
> + } while (remaining > 0);
> +
> + return count;
> +}

There are several nasty deeply-embedded return points in this function.

> +static ssize_t ps3flash_write(struct file *file, const char __user *buf,
> + size_t count, loff_t *pos)
> +{
> + struct ps3_storage_device *dev = ps3flash_dev;
> + struct ps3flash_private *priv = ps3flash_priv(dev);
> + u64 size, chunk_sectors, start_write_sector, end_write_sector,
> + end_read_sector, start_read_sector, head, tail, offset;
> + ssize_t res;
> + size_t remaining, n;
> + unsigned int sec_off;
> +
> + dev_dbg(&dev->sbd.core,
> + "%s:%u: Writing %zu bytes at position %lld from user 0x%p\n",
> + __func__, __LINE__, count, *pos, buf);
> +
> + size = dev->regions[dev->region_idx].size*dev->blk_size;
> + if (*pos >= size || !count)
> + return 0;
> +
> + if (*pos+count > size) {

checkpatch missed stuff here.

> + dev_dbg(&dev->sbd.core,
> + "%s:%u Truncating count from %zu to %llu\n", __func__,
> + __LINE__, count, size - *pos);
> + count = size - *pos;
> + }
> +
> + chunk_sectors = dev->bounce_size / dev->blk_size;
> +
> + start_write_sector = do_div_llr(*pos, dev->bounce_size, &offset) *
> + chunk_sectors;

It's strange to see a do_div_llr() in the middle of all this 64-bit-only
code. Could use / and %?

> + end_write_sector = DIV_ROUND_UP(*pos+count, dev->bounce_size) *
> + chunk_sectors;
> +
> + end_read_sector = DIV_ROUND_UP(*pos, dev->blk_size);
> + start_read_sector = (*pos+count) / dev->blk_size;
> +
> + /*
> + * As we have to write in 256 KiB chunks, while we can read in blk_size
> + * (usually 512 bytes) chunks, we perform the following steps:
> + * 1. Read from start_write_sector to end_read_sector ("head")
> + * 2. Read from start_read_sector to end_write_sector ("tail")
> + * 3. Copy data to buffer
> + * 4. Write from start_write_sector to end_write_sector
> + * All of this is complicated by using only one 256 KiB bounce buffer.
> + */
> +
> + head = end_read_sector-start_write_sector;
> + tail = end_write_sector-start_read_sector;

checkpatch missed this too.

> + remaining = count;
> + do {
> + mutex_lock(&priv->mutex);
> +
> + if (end_read_sector >= start_read_sector) {
> + /* Merge head and tail */
> + dev_dbg(&dev->sbd.core,
> + "Merged head and tail: %lu sectors at %lu\n",
> + chunk_sectors, start_write_sector);
> + res = ps3flash_read_sectors(dev, start_write_sector,
> + chunk_sectors, 0);
> + if (res < 0)
> + goto fail;
> + } else {
> + if (head) {
> + /* Read head */
> + dev_dbg(&dev->sbd.core,
> + "head: %lu sectors at %lu\n", head,
> + start_write_sector);
> + res = ps3flash_read_sectors(dev,
> + start_write_sector,
> + head, 0);
> + if (res < 0)
> + goto fail;
> + }
> + if (start_read_sector <
> + start_write_sector+chunk_sectors) {
> + /* Read tail */
> + dev_dbg(&dev->sbd.core,
> + "tail: %lu sectors at %lu\n", tail,
> + start_read_sector);
> + sec_off = start_read_sector-start_write_sector;
> + res = ps3flash_read_sectors(dev,
> + start_read_sector,
> + tail, sec_off);
> + if (res < 0)
> + goto fail;
> + }
> + }
> +
> + n = min(remaining, dev->bounce_size-offset);
> + dev_dbg(&dev->sbd.core,
> + "%s:%u: copy %lu bytes from user 0x%p to 0x%p\n",
> + __func__, __LINE__, n, buf, dev->bounce_buf+offset);
> + if (copy_from_user(dev->bounce_buf+offset, buf, n)) {
> + res = -EFAULT;
> + goto fail;
> + }
> +
> + res = ps3flash_write_chunk(dev, start_write_sector);
> + if (res < 0)
> + goto fail;
> +
> + mutex_unlock(&priv->mutex);
> +
> + *pos += n;
> + buf += n;
> + remaining -= n;
> + start_write_sector += chunk_sectors;
> + head = 0;
> + offset = 0;
> + } while (remaining > 0);
> +
> + return count;
> +
> +fail:
> + mutex_unlock(&priv->mutex);
> + return res;
> +}
>
> ...
>
> +static int __devinit ps3flash_probe(struct ps3_system_bus_device *_dev)
> +{
> + struct ps3_storage_device *dev = to_ps3_storage_device(&_dev->core);
> + struct ps3flash_private *priv;
> + int error;
> + unsigned long tmp;
> +
> + tmp = dev->regions[dev->region_idx].start*dev->blk_size;
> + if (tmp % FLASH_BLOCK_SIZE) {
> + dev_err(&dev->sbd.core,
> + "%s:%u region start %lu is not aligned\n", __func__,
> + __LINE__, tmp);
> + return -EINVAL;
> + }
> + tmp = dev->regions[dev->region_idx].size*dev->blk_size;
> + if (tmp % FLASH_BLOCK_SIZE) {
> + dev_err(&dev->sbd.core,
> + "%s:%u region size %lu is not aligned\n", __func__,
> + __LINE__, tmp);
> + return -EINVAL;
> + }
> +
> + /* use static buffer, kmalloc cannot allocate 256 KiB */
> + if (!ps3flash_bounce_buffer.address)
> + return -ENODEV;
> +
> + if (ps3flash_dev) {
> + dev_err(&dev->sbd.core,
> + "Only one FLASH device is supported\n");
> + return -EBUSY;
> + }
> +
> + ps3flash_dev = dev;
> +
> + priv = kzalloc(sizeof(*priv), GFP_KERNEL);
> + if (!priv) {
> + error = -ENOMEM;
> + goto fail;
> + }
> +
> + ps3flash_priv(dev) = priv;
> + mutex_init(&priv->mutex);
> +
> + dev->bounce_size = ps3flash_bounce_buffer.size;
> + dev->bounce_buf = ps3flash_bounce_buffer.address;
> +
> + error = ps3stor_setup(dev, ps3flash_interrupt);
> + if (error)
> + goto fail_free_priv;
> +
> + ps3flash_misc.parent = &dev->sbd.core;
> + error = misc_register(&ps3flash_misc);
> + if (error) {
> + dev_err(&dev->sbd.core, "%s:%u: misc_register failed %d\n",
> + __func__, __LINE__, error);
> + goto fail_teardown;
> + }
> +
> + dev_info(&dev->sbd.core, "%s:%u: registered misc device %d\n",
> + __func__, __LINE__, ps3flash_misc.minor);
> + return 0;
> +
> +fail_teardown:
> + ps3stor_teardown(dev);
> +fail_free_priv:
> + kfree(priv);
> + ps3flash_priv(dev) = NULL;
> +fail:
> + ps3flash_dev = NULL;
> + return error;
> +}
> +

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