Re: [PATCH 001/001] INPUT: new ioctl's to retrieve values of EV_REP and EV_SND event codes

From: Vojtech Pavlik
Date: Mon Apr 24 2006 - 10:57:21 EST


On Mon, Apr 24, 2006 at 10:31:39AM -0400, Dmitry Torokhov wrote:
> On 4/22/06, bjd <bjdouma@xxxxxxxxx> wrote:
> >
> > From: Bauke Jan Douma <bjdouma@xxxxxxxxx>
> >
>
> Hi Bauke,
>
> Thank you for your patch.
>
> > Add two new ioctl's to have the input driver return actual current values for
> > EV_REP and EV_SND event codes.
> >
> > Currently there is no ioctl to retrieve EV_REP values, even though they have
> > actually always been stored in dev->rep. A new ioctl, EVIOCGREPCODE,
> > retrieves them.
> >
>
> EVIOCGREP and EVIOCSREP ioctls are present in 2.4 but they have been
> removed during 2.6 development. If you need to get/set repeat delay
> and period you need to use KDKBDREP ioctl; it will change the repeat
> rate for all keyboards attached to the box.
>
> Vojtech, could you remind me why EVIOC{G|S}REP were removed? Some
> people want to have ability to separate keyboards (via grabbing); they
> also might want to control repeat rate independently. Shoudl we
> reinstate these ioctls?

I believe they were replaced by the ability to send EV_REP style events
to the device, setting the repeat rate.

> > The existing EVCGSND ioctl has never returned anything meaningful; the relevant
> > fragment in input.c was missing even a change_bit() call.
> > The actual EV_SND values are now written in dev->snd. To make this work,
> > dev->snd had to be made an int array, and as a consequence the EVICGSND ioctl
> > became problematic. I have removed it in this diff, but --even though it never
> > has returned anything meaningful-- I'm not quite sure that's the right thing to
> > do, so I would appreciate feedback on this.
> > Anyway, an EVIOCGSNDCODE ioctl was added to retrieve these values.
>
> I think we should just fix EVCGSND and just allow userspace to query
> which sound evvects are active fro device - IOW just return bitmap
> like we do for keys and leds and switches. I don't think actuall
> "value" of the SND_TONE is interesting to anyone.

Agreed.

--
Vojtech Pavlik
Director SuSE Labs
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