Re: How should an application ask for uinput module load?

From: Samuel Thibault
Date: Wed Mar 29 2006 - 16:58:49 EST


Hi,

Samuel Thibault, le Tue 28 Mar 2006 21:42:10 +0200, a écrit :
> what is the right way(tm) for an application to have the uinput
> module loaded, so that it can open /dev/input/uinput for emulating
> keypresses?
>
>...
>
> I can see two approaches:
>
> Using modprobe:
> - try to use /dev/input/uinput ; if it succeeds, fine.
> - else, if errno != ENOENT, fail
> - else, (ENOENT)
> - try to call `cat /proc/sys/kernel/modprobe` uinput
> - try to use /dev/input/uinput again ; if it succeeds, fine
> - else, assume that it really wasn't compiled, and hence fail.
>
> Triggering auto-load by creating one's own node.
> - try to use /dev/input/uinput ; if it suceeds, fine.
> - else, if errno != ENOENT, fail
> - else, (ENOENT)
> - mknod /somewhere/safe/uinput c 10 223
> - use /somewhere/safe/uinput ; if it succeeds, fine
> - else, assume that it really wasn't compiled, and hence fail.
>
> I guess the same problem arises for loop devices and all such virtual
> devices...

So? Nobody knows, or nobody cares?

Samuel
-
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to majordomo@xxxxxxxxxxxxxxx
More majordomo info at http://vger.kernel.org/majordomo-info.html
Please read the FAQ at http://www.tux.org/lkml/