[PATCH] CS461x gameport code isn't being included in build

From: Ron Murray
Date: Sat Dec 04 2004 - 17:20:25 EST


I've found a typo in drivers/input/gameport/Makefile in kernel
2.6.9 which effectively prevents the CS461x gameport code from
being included. Here's the diff:

--- linux-2.6.9/drivers/input/gameport/Makefile.orig 2004-10-18 17:53:06.000000000 -0400
+++ linux-2.6.9/drivers/input/gameport/Makefile 2004-12-04 16:51:12.000000000 -0500
@@ -5,7 +5,7 @@
# Each configuration option enables a list of files.

obj-$(CONFIG_GAMEPORT) += gameport.o
-obj-$(CONFIG_GAMEPORT_CS461X) += cs461x.o
+obj-$(CONFIG_GAMEPORT_CS461x) += cs461x.o
obj-$(CONFIG_GAMEPORT_EMU10K1) += emu10k1-gp.o
obj-$(CONFIG_GAMEPORT_FM801) += fm801-gp.o
obj-$(CONFIG_GAMEPORT_L4) += lightning.o



Note: the change is to a lower-case 'x' in
'CONFIG_GAMEPORT_CS461x'. It's hard to see.

Kconfig in the same directory has


>> config GAMEPORT_CS461x
>> tristate "Crystal SoundFusion gameport support"
>> depends on GAMEPORT


This patch brings the Makefile into line with the spelling in
Kconfig.

Signed-off-by: Ron Murray <rjmx@xxxxxxxx>

.....Ron

--
Ron Murray (rjmx@xxxxxxxx)
http://www.rjmx.net/~ron
GPG Public Key Fingerprint: F2C1 FC47 5EF7 0317 133C D66B 8ADA A3C4 D86C 74DE
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