Re: Fix memory leak in swsusp

From: Andrew Morton
Date: Fri Jun 11 2004 - 23:05:36 EST


Nigel Cunningham <ncunningham@xxxxxxxxxxxxx> wrote:
>
> We were avoiding the use of memcpy because it messes up the preempt count with 3DNow, and
> potentially as other unseen side effects. The preempt could possibly simply be reset at resume time,
> but the point remains.

eh? memcpy just copies memory. Maybe your meant copy_*_user()?
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