Re: [PATCH] O13int for interactivity

From: Mike Fedyk
Date: Tue Aug 12 2003 - 16:17:40 EST


On Tue, Aug 12, 2003 at 11:42:16AM +0200, Mike Galbraith wrote:
> At 05:18 PM 8/12/2003 +1000, Nick Piggin wrote:
>
> >And no, X isn't intentionally sleeping. Its being preempted which is
> >obviously not intentional.
>
> Right. Every time X wakes the gl thread, he'll lose the cpu. Once the gl
> thread passes X in priority, X is pretty much doomed. (hmm... sane [hard]
> backboost will probably prevent that)

Isn't 2.4 doing exactly that for pipes and such?
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