Re: [patch] sched-2.6.0-test1-G6, interactivity changes

From: Andre Hedrick (andre@linux-ide.org)
Date: Mon Jul 28 2003 - 01:45:16 EST


On Mon, 28 Jul 2003, Mike Galbraith wrote:

> At 09:18 PM 7/27/2003 +0200, Felipe Alfaro Solana wrote:
> >On Sun, 2003-07-27 at 15:40, Ingo Molnar wrote:
> > > my latest scheduler patchset can be found at:
> > >
> > > redhat.com/~mingo/O(1)-scheduler/sched-2.6.0-test1-G6
> > >
> > > this version takes a shot at more scheduling fairness - i'd be interested
> > > how it works out for others.
> >
> >This -G6 patch is fantastic, even without nicing the X server. I didn't
> >even need to tweak any kernel scheduler knob to adjust for maximum
> >smoothness on my desktop. Response times are impressive, even under
> >heavy load. Great!
>
> Can you try the following please?
>
> This one I just noticed:
> 1. start top.
> 2. start dd if=/dev/zero | dd of=/dev/null
> 3. wiggle a window very briefly.
> Here, X becomes extremely jerky, and I think this is due to two
> things. One, X uses it's sleep_avg very quickly, and expires. Two, the
> piped dd now is highly interactive due to the ns resolution clock (uhoh).

What kind of LAME test is this? If "X becomes extremely jerky" ?

Sheesh, somebody come up with a build class solution.

CONFIG_SERVER
CONFIG_WORKSTATION
CONGIG_IAMAGEEKWHOPLAYSGAMES
CONFIG_GENERIC_LAMER

Determining quality of the scheduler based on how a mouse responds is ...

Sorry but this is just laughable, emperical subjective determination
based on a random hardware combinations for QA/QC for a test?

Don't bother replying cause last thing I want to know is why.

-a

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