Re: [PATCH] O8int for interactivity

From: Eugene Teo (eugene.teo@eugeneteo.net)
Date: Sat Jul 26 2003 - 04:03:48 EST


<quote sender="Felipe Alfaro Solana">
> On Wed, 2003-07-23 at 13:55, Con Kolivas wrote:
> > Here is an addon to the interactivity work so far. As the ability to become
> > interactive was made much faster and easier in O6*, I was able to remove a lot
> > of extra code uneeded in this latest patch, and remove a lot of the noticable
> > unfairness in the code. This is closer to the original scheduler code after
> > all these patches than any of my previous patches. All of O8int is aimed
> > at fixing unfairness in my interactivity patches.
>
> Overall it feels better. I can't make XMMS skip at all. Under low load,
> X is very smooth, but X is still jerky/jumpy when the system is under
> heavy load (while true; do a=2; done) and I start moving windows all
> around my KDE desktop. Renicing the X server to -20 makes it very smooth
> under load (yeah, I know I shouldn't do this).

X server was niced to -10. XMMS doesn't skip when under load, except
when I try to hide, and unhide maximised aterm. Other than that,
everything went smoothly. Didn't encounter what I experienced when I
was using O7int (con knows what happened :D). X server was niced to 0
now. So far so good.

Eugene

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