Re: PS2 mouse going nuts during cdparanoia session.

From: Dave Jones (davej@codemonkey.org.uk)
Date: Wed Jul 16 2003 - 12:20:20 EST


On Wed, Jul 16, 2003 at 07:13:23PM +0200, Jens Axboe wrote:

> > Ah right, I thought cdparanoia was still ripper de jour..
> > What's recommended these days?
>
> It is, unfortunately it uses read/write on /dev/sg* directly so cannot
> be used with "new path" that is so much faster. It's been a while since
> I looked, I can check for a good cdda ripper that uses SG_IO tomorrow if
> you don't find one first.

Ok. I'll add a note about this to post-halloween-2.5 sometime too
when www.codemonkey.org.uk reappears again.
[sidenote: please folks, no more mails telling me about this site going away,
 it'll be back real soon, it just had to be 'upgraded' to a raq2, which didn't
 go quite as smoothly as planned.].

> I'm about to cave in and add block emulation of that part, too. It's a
> bit more code, though.

If it'll make apps like cdparanoia take the fast path without needing
rewriting, then that sounds like a good idea, if only to stop the
'dancing mouse' problem, though this does seem to be running away
from a bug rather than fixing it. The real question is why are the
two interacting with each other like this..

                Dave

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